Path of Exile’s new time-hopping Incursion expansion is out now, giving you a chance to alter the future (or present, maybe, we’re not sure) by exploring dungeons in the past. It sounds more complicated on paper than it is to play, and it’s a chance to pick up some of the game’s rarest loot.
Here are the basics for Path of Exile: Incursion: Your task is to link up with Alva Valai to find 11 portals into the Temple of Atzoatl, one in each area of Wraeclast. Those will take you into a Temporal Incursion, each one a different room in the large temple far in the past. Inside, you’ll find tons of enemies, including two Vaal Architects. Both Architects have different plans for the room you’re in, and depending on which one you kill, the room’s function in the temple will change.
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Once you’ve finished all the Temporal Incursions, Alva will be able to pinpoint the location of the Temple, back in the present day. Head there, and you’ll be treated to a dungeon run that’s been set up to reflect your choices in the incursions. Different room configurations will mean different challenges, traps, and monsters to face, and if you play your cards right, unique gear that you can’t find anywhere else in the game.
You can find out more about Path of Exile: Incursion in our explainer, here. It sounds like an interesting new twist on the Breach Challenge League, and this time around you’ll have more than ten seconds to work with when you enter a dungeon, which is helpful.
Here’s the trailer for Incursion, along with an introduction from the developers.
Grinding Gear Games have also done some reworks on skill trees, buffing some of the less-popular skills. They’ve also added five new trap skills to check out. These changes are live in the Incursion update as well.