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Rainbow Six Siege devs “believe” the audio reverse bug is now fixed

"Following the Y5S3.1 update on PC, our teams can no longer reproduce the inverted audio issues."

Rainbow Six Siege Sam Fisher

September 23, 2020 It seems the latest Rainbow Six Siege patch has resolved an audio reverse bug the game’s been experiencing.

It seems a Rainbow Six Siege audio bug various players have been raising concerns about of late has been fixed with the FPS game’s latest patch. The patch notes for the (now live) Y5S3.1 update detail a raft of different fixes, but seemingly none relating to the inverted audio hiccups. Following developer Ubisoft Montreal’s confirmation it was “aware that some players are currently experiencing an audio reverse bug in Rainbow Six Siege”, and that a solution was on the way, however, the studio now says it “believes” the bug has been fixed with the new update.

“Following the Y5S3.1 update on PC, our teams can no longer reproduce the inverted audio issues,” the dev says on Twitter. “Our latest patch notes mention a fix for sound effects going missing after using a drone. We believe that the inverted audio was linked to this issue and that both are now fixed.”

The Rainbow Six Siege team told us earlier that it was “aware that some players are currently experiencing an audio reverse bug in Rainbow Six Siege. A fix will be released soon and we’ll continue monitoring the situation closely.” However, it looks like the hiccup has now already been solved by the game’s latest update.

The recent Rainbow Six Siege Y5S3 Operation Shadow Legacy patch notes detail a host of fixes for some of the best Rainbow Six Siege Operators, like Sam ‘Zero’ Fisher, Clash, Iana, and Nokk – especially the former, who gets a batch of camera and launcher fixes. As for the multiplayer game’s level design, there are various asset, clipping, LOD, and other similar fixes, along with a host of tinkerings to the Chalet map.

You can find the recent test server patch notes in full on Reddit here, but as some users in the comments below them highlighted at the time, there didn’t appear to be anything related to an ‘audio reverse’ hiccup that some players have reportedly been encountering recently.

For example, Rainbow Six Siege YouTuber Get_Flanked discussed the bug in a recent clip, which reportedly caused in-game directions of sound to switch, and made the game pretty tricky to play.

Earlier this year, following the launch of Y5S1, the studio posted an “updated sticky post for audio bug reports”, listing various known issues – including “inverted audio”. The hiccup’s described on the linked R6Fix report page as an issue that causes sounds from left and right in-game to flip, and appear in the opposite sides of a headset. Some players have reported inverted audio bugs in the comments to that post in the last couple of weeks.

Fortunately, though, it looks like the bug’s now gone, so you should be able to dive into the live game without encountering audio reversal.