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Dragon’s Dogma 2 Feast of Deception quest guide

Learn how to finish the Dragon's Dogma 2 Feast of Deception quest, what you need to equip, and a teaser for the long journey ahead.

The false Sovrin using the Godsway stone to control his pawns in Dragon's Dogma 2 Feast of Deception quest.

How do you complete the Feast of Deception quest in Dragon’s Dogma 2? Out of all the tasks that Captain Brant gives you, this is by far the simplest. However, it’s also marks the point of no return as you’ll attempt to attend the coronation of the false Sovrin.

If you have come this far in Dragon’s Dogma 2, you’ll surely have accomplished many of Captain Brant’s other requests. That said, some of these are optional, so make sure you use the Dragon’s Dogma 2 map in order to find the locations for the enemies in Dragon’s Dogma 2 Monster Culling and the settlement where the false Sovrin is from in Dragon’s Dogma 2 Nameless Village. Once you’re ready, we’ll explain what to do below for Feast of Deception.

This guide contains spoilers for the Feast of Deception quest in the early game, including the story.

The Arisen and Captain Brant look concerned during the events of Dragon's Dogma 2 Feast of Deception quest.

How to complete Dragon’s Dogma 2 Feast of Deception

Complete as many of Captain Brant’s quests as possible first as you won’t get the chance after this one is finished. You can then approach him at night while dressed in Courtly Clothes, which you get as part of the Dragon’s Dogma 2 The Stolen Throne quest, or you can loot some from one of the many chests within the castle.

A cutscene will play, showing that your pawn struggles to resist the false Sovrin’s control. Brant believes this is the work of a Godasway – an artifact that allows people to control pawns. He’ll need some time to formulate a plan of what to do next.

The Arisen has grappled a stalker at night who may have information regarding the events of Dragon's Dogma 2 Feast of Deception quest.

How to complete The Arisen’s Shadow

If you haven’t completed The Arisen’s Shadow side quest, you should probably do so, as Captain Brant can get additional intel from him. After your first visit to Vernworth, head back into town, and your pawns will comment that someone’s following you.

Chase down the hooded figure and grab him to get him to talk. His name is Bermudo, and he’ll plead that you let him go. You have the choice to refuse or demand compensation. He’ll offer some gold, but you can turn down his offer. Captain Brant should then arrive on the scene and detain the pursuer, taking him for questioning.

One important thing to note is that this quest can be buggy. If you refuse Bermudo’s bribe offer, he’ll attack you. If Captain Brant doesn’t immediately appear and you end up killing Bermudo, this will put the quest on pause. Thankfully, after a few days you can head to the town morgue and visit his coffin, resurrecting him with a Wakestone. Upon his revivification, Captain Brant will arrive to arrest him.

Once he’s been apprehended, you must wait a day and then talk to Brant at the inn again to complete the Arisen’s Shadow quest. You should wait another day after finishing the other steps for the Feast of Deception – thanks to some intel he gets from questioning the captured agent, Brant will have a plan, thus completing both quests at once. You’ll get a Portcrystal for your efforts so far, and sent in the right direction for your next in the long list of Dragon’s Dogma 2 missions and side quests.

As you continue your journey, our Dragon’s Dogma 2 vocations guide can help you prepare your party, and knowing which Dragon’s Dogma 2 enemies you run the risk of bumping into can only be a helpful bonus.