The next Soulsborne game is finally here, but before you dive into the mind of director Hidetaka Miyazaki once again, you need to know if your rig can handle the Elden Ring system requirements. The bad news is that it might tax lower-end or aging systems by asking for 12GB of RAM. The good news is that it isn’t quite as demanding on graphics cards.
Elden Ring will support a maximum resolution of native 4K, HDR, and frame rates of up to 60fps. Unfortunately, it appears that FromSoftware has implemented a frame rate cap, as it did previously with its previous game, Sekiro: Shadows Die Twice. It’s likely that this will be circumvented through mods, if previous games from the developer are anything to go by.
While it won’t be available at launch, ray tracing support should add another layer of gross incandescence to Elden Ring’s world. Currently, there’s no indication that AMD FSR or Nvidia DLSS will be available to help boost fps, but we’ll update this page if and when that changes.
Here are the Elden Ring system requirements:
Minimum | Recommended | |
OS | Windows 10 | Windows 10 Windows 11 |
---|---|---|
CPU | AMD Ryzen 3 3300X Intel Core i5-8400 |
AMD Ryzen 5 3600X Intel Core i7-8700K |
RAM | 12GB | 16GB |
GPU | AMD Radeon RX 580 Nvidia GeForce GTX 1060 |
AMD Radeon RX Vega 56 Nvidia GeForce GTX 1070 |
VRAM | 3-4GB | 8GB |
Storage | 60GB | 60GB |
Despite the fact that Elden Ring is coming to Xbox One and PS4, the minimum system requirements might be out of reach for some gaming PCs. However, you’ll need one of the best graphics cards from either AMD or Nvidia to enjoy the game’s ray tracing when it eventually arrives.
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Take the Elden Ring system requirements test over on PCGameBenchmark to answer the question… Can I run Elden Ring?