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League of Legends patch 11.1 notes – Marauder versus Warden skins, Champion and item changes

The first patch of League of Legends season 11 is bringing us a new batch of Warden and Marauder skins

January 6, 2021 Patch 11.1 is now hitting the live game – check out the League of Legends patch 11.2 notes to see what’s coming next

It’s time to get excited for what 2021 will bring to League of Legends. LoL patch 10.25 – the last major update of the year – is headed onto the multiplayer game’s live servers, and the first content drop of 2021 has landed on the PBE for an extended period of testing over the end-of-year holidays. Let’s take a look at what’s hit the testing grounds so far, shall we?

First up, if you’ve been keeping an eye on the League Twitter channels, the brand-new skins on the way for patch 11.1 won’t be a big surprise. As teased by Riot Games earlier this week, we’ve got some shiny new Marauder and Warden Champions pitted against each other: “Marauder Kalista and Kled face off vs. Warden Gragas and Quinn!” as the studio announces. Plus, Xin Zhao’s in for a Marauder skin this round, too. You can check these out in the Champion skins section below.

As for balance changes, only a handful of item and rune changes have dropped onto the PBE so far, but we can likely expect to see a batch of Champion balance tweaks land soon, too. Be sure to keep checking back on these notes over the next few weeks, as we’ll post everything you need to know ahead of the patch’s debut.

Without further ado, to the tentative League of Legends patch 11.1 notes! (Thanks, Surrenderat20!). As ever, bear in mind the below is up for testing, so might not reflect the final changes that go live.

LEAGUE OF LEGENDS PATCH 11.1 RELEASE DATE AND DOWNTIME

Riot has now published the League of Legends 2021 patch schedule, so we know that LoL patch 11.1 is due to go live on Wednesday, Jan 6, 2021. Maintenance times haven’t yet been confirmed, but usually begin at 03:00 PT for NA servers, 05:00 GMT for EUW servers, and 03:00 CET for EUNE servers, and last for approximately three hours.

We’ll post the exact times when they get confirmed by Riot, usually the day before the patch goes live.

LEAGUE OF LEGENDS PATCH 11.1 – BALANCE CHANGES

Champion Changes

Aatrox – nerfed

Stats:
Base MR decreased to 32 from 32.1

Ahri – changed

Stats:
Base AD decreased to 53 from 53.04
Base armour increased to 21 from 20.88

Akali – nerfed

Stats:
Base AD decreased to 62 from 62.4
Assassin’s Mark (Passive):
Bonus movement speed decreased to 30/40/50/60% from 40/50/60/70%
Damage decreased to 29-170 from 39-180
AP decreased to 40% from 50%

Alistar – nerfed

Stats:
Base MR decreased to 32 from 32.1

Amumu – nerfed

Stats:
Base MR decreased to 32 from 32.1
Base AD decreased to 53 from 53.38
Base damage decreased to 613 from 615
MP5 decreased to 7.38 from 7.382
Mana regeneration per level increased to 0.106 from 0.105

Anivia – nerfed

Stats:
Base AD decreased to 51 from 51.376
Base armour decreased to 21 from 21.22
Frostbite (E):
Base damage dealt decreased to 50/80/110/140/170 from 60/90/120/150/180
Mana cost increased to 50 from 40

Annie – changed

Stats:
Base AD decreased from to 50 50.41
AD per level increased to 2.63 from 2.625
Base armour decreased to 19 from 19.22

Ashe – nerfed

Stats:
MP5 decreased to 6.97 from 6.972

Azir – nerfed

Stats:
Base Armor decreased to 19 from 19.04

Blitzcrank – buffed

Stats:
Base HP increased to 583 from 582.6
Base AD increased to 62 from 61.54
Base MR decreased to 32 from 32.1
MP5 decreased to 267 from 267.2

Brand – buffed

Stats:
Base HP increased to 520 from 519
Base AD decreased to 57 from 57.04
Base armour increased to 22 from 21.88
MP5 increased to 10.67 from 10.665

Braum – nerfed

Stats:
Base damage decreased to 55 from 55.376
Base MR decreased to 32 from 32.1
Mana increased to 311 from 310.6

Caitlyn – buffed

Stats:
Mana increased to 315 from 313.7

Camille – buffed

Stats:
Base HP increased to 576 from 575.6
Mana increased to 339 from 338.8

Cho’Gath – nerfed

Stats:
Base HP decreased to 574 from 574.4
Base MR decreased to 32 from 32.1

Corki – nerfed

Stats:
MP5 decreased to 7.42 from 7.424

Darius – nerfed

Stats:
Base HP decreased to 582 from 582.24
Base MR decreased to 32 from 32.1

Diana – nerfed

Stats:
Base MR decreased to 32 from 32.1

Draven – nerfed

Stats:
MP5 decreased to 8.04 from 8.042

Dr. Mundo – nerfed

Stats:
Base HP increased to 583 form 582.52
Base AD decreased to 61 from 61.27
Base MR decreased to 32 from 32.1

Fiddlesticks – changed

Stats:
AD per level increased to 2.63 from 2.625
Bountiful Harvest (W):
Cooldown increased to 10/9.5/9/8.5/8 from 9/8.5/8/7.5/

Fiora – nerfed

Stats:
Base MR decreased to 32 from 32.1

Fizz – nerfed

Stats:
Base AD decreased to 58 from 58.04
Base armour decreased to 22 from 22.412
Base MR decreased to 32 from 32.1
Mana decreased to 317 from 317.2

Galio – nerfed

Shield of Durand (W):
Cooldown increased to 18/17.5/17/16.5/16 from 16/15/14/13/12

Gangplank – nerfed

Stats:
Base MR decreased to 32 from 32.1
AD per level increased to 4 from 3

Garen – nerfed

Stats:
Base MR decreased to 32 from 32.1

Gnar – changed

Boulder Toss (Mega Gnar Q):
Slow effect increased to 30/35/40/45/50% from 15/20/25/30/35%
Hop (Mini Gnar E):
Duration of attack speed boost increased to 6 seconds from 4 seconds
Crunch (Mega Gnar E):
Range of crunch increased to 675 from 600

Gragas – nerfed

Stats:
Base MR decreased to 32 from 32.1

Hecarim – nerfed

Stats:
Base MR decreased to 32 from 32.1
Mana decreased to 277 from 277.2

Heimerdinger – changed

Stats:
Base AD increased to 56 from 55.536
Base armour decreased to 19 from 19.04

Illaoi – changed

Stats:
Base MR decreased to 32 from 32.1 Base HP increased to 586 from 585.6

Ivern – nerfed

Stats:
Base MR decreased to 32 from 32.1

Jarvan IV – nerfed

Stats:
Base MR decreased to 32 from 32.1

Jax – buffed

Stats:
Base MR decreased to 32 from 32.1
Base HP increased to 593 from 592.8
AD per level increased to 3.38 from 3.375
Mana increased to339 from 338.8
MP5 increased to 7.58 from 7.576

Karma – buffed

Stats:
Base AD increased to 54 from 53.544

Karthus – buffed

Stats:
Base AD increased to 46 from 45.66

Kassadin – buffed

Stats:
Base AD increased to 59 from 58.852

Katarina – changed

Stats:
Base armour increased to 28 from 27.88
Base MR decreased to 32 from 32.1

Kayn – changed

Stats:
Base MR decreased to 32 from 32.1
Base armour increased to 38 from 35
Reaping Slash (Q):
Damage dealt increased to 75/95/115/135/155 from 65/85/105/125/145

Kha’Zix – changed

Stats:
Base MR decreased to 32 from 32.1
Base HP increased to 573 from 572.8
Mana decreased to 327 from 327.2

LeBlanc – buffed

Stats:
Base AD increased to 55 from 54.88
Base armour increased to 22 from 21.88

Lee Sin – nerfed

Stats:
Base MR decreased to 32 from 32.1

Leona – nerfed

Stats:
Base MR decreased to 32 from 32.1
Base HP decreased to 576 from 576.16
Base AD decreased to 60 from 60.04
Mana decreased to 302 from 302.2

Lillia – nerfed

Stats:
Base MR decreased to 32 from 32.1

Lucian – buffed

Stats:
MP5 increased to 8.18 from 8.176

Lux – buffed

Stats:
Base armour increased to 19 from 18.72
Base damage increased to 54 from 53.54

Malphite – nerfed

Stats:
Base MR decreased to 32 from 28
Base HP decreased to 574 from 575
Base AD increased to 62 from 61.97
MP5 decreased to 28 from 32

Maokai – changed

Stats:
Base MR decreased to 32 from 32.1
Base AD increased to 64 from 63.54

Master Yi – changed

Stats:
Base MR decreased to 32 from 32.1
Base HP increased to 599 from 598.56
Apha Strike (Q):
Cooldown increased to 18/17.5/17/16.5/16 from 18/17/16/15/14

Miss Fortune – nerfed

Stats:
MP5 decreased to 8.04 from 8.042

Nami – nerfed

Stats:
Base AD decreased to 51 from 51.208

Nasus – changed

Stats:
Base MR decreased to 32 from 32.1
Base HP decreased to 561 from 561.2
Mana increased to 326 from 325.6

Nautilus – nerfed

Stats:
Base MR decreased to 32 from 32.1
Base HP decreased to 576 from 576.48
MP5 increased to 8.63 from 8.626

Nocturne – nerfed

Stats:
Base MR decreased to 32 from 32.1

Nunu & Willump – nerfed

Stats:
Base MR decreased to 32 from 32.1

Olaf – changed

Stats:
Base MR decreased to 32 from 32.1
Base HP decreased to 597 from 597.24
Mana increased to 316 from 315.6
MP5 increased to 7.47 from 7.465
Undertow (Q):
Slow effect dealt decreased to 25/30/35/40/45% from 29/33/37/41/45%
Vicious Strikes (W):
Attack speed decreased to 50/60/70/80/90 from 55/65/75/85/95

Orianna – nerfed

Stats:
Base AD decreased to 40 from 40.368
Base armour decreased to 17 from 17.04

Ornn – nerfed

Stats:
Base MR decreased to 32 from 32.1

Pantheon – changed

Stats:
Base HP regeneration decreased to 1.8 from 2 MP5 increased to 7.36 from 7.356

Qiyana – nerfed

Stats:
Base MR decreased to 32 from 32.1

Quinn – buffed

Stats:
Base HP increased to 533 from 532
Mana increased to 269 from 268.8
MP5 decreased to 6.97 from 6.972

Rakan – nerfed

Stats:
Base MR decreased to 32 from 32.1

Rammus

Stats:
Base MR decreased to 32 from 32.1
Base HP decreased to 564 from 564.48
Base AD increased to 56 from 55.88
Mana decreased to 310 from 310.44

Rek’Sai – nerfed

Stats:
Base MR decreased to 32 from 32.1

Renekton – nerfed

Stats:
Base MR decreased to 32 from 32.1

Rengar – nerfed

Stats:
Base MR decreased to 32 from 32.1

Riven – nerfed

Stats:
Base MR decreased to 32 from 32.1

Rumble – nerfed

Stats:
Base MR decreased to 32 from 32.1

Samira – buffed

Stats:
MP5 increased to 8.18 from 8.176

Sejuani – nerfed

Stats:
Base MR decreased to 32 from 32.1

Shaco – nerfed

Stats:
Base MR decreased to 32 from 32.1
Mana decreased to 297 from 297.2
MP5 increased to 7.16 from 7.156

Shen – nerfed

Stats:
Base MR decreased to 32 from 32.1

Shyvana – nerfed

Stats:
Base MR decreased to 32 from 32.1

Singed – changed

Stats:
Base MR decreased to 32 from 32.1
AD per level increased to 3.38 from 3.375

Sion – nerfed

Stats:
Base MR decreased to 32 from 32.1

Skarner – nerfed

Stats:
Base MR decreased to 32 from 32.1
Base HP decreased to 601 from 601.28

Swain – buffed

Stats:
Base armour increased to 23 from 22.72

Syndra – buffed

Stats:
Base AD increased to 54 from 53.872
Base armour increased to 25 from 24.712

Tahm Kench – nerfed

Stats:
Base MR decreased to 32 from 32.1

Taliyah – buffed

Stats:
MP5 increased to 9.34 from 9.335

Taric – nerfed

Stats:
Base MR decreased to 32 from 32.1

Teemo – nerfed

Stats:
Base Armor decreased to 24 from 24.3

Thresh – buffed

Stats:
Base HP increased to 561 from 560.52
Mana increased to 274 from 273.92

Trundle – nerfed

Stats:
Base MR decreased to 32 from 32.1

Tryndamere – changed

Stats:
Base MR decreased to 32 from 32.1
Base HP increased to 626 from 625.64

Twitch – buffed

Stats:
MP5 increased to 7.26 from 7.256

Udyr – nerfed

Stats:
Base MR decreased to 32 from 32.1

Urgot – nerfed

Stats:
Base MR decreased to 32 from 32.1

Vayne – nerfed

Stats:
MP5 decreased to 6.97 from 6.972

Vel’Koz – buffed

Stats:
Base AD increased to 55 from 54.93
Base armour increased to 22 from 21.88

Vi – nerfed

Stats:
Base MR decreased to 32 from 32.1

Warwick – changed

Stats:
Base MR decreased to 32 from 32.1
MP5 increased to 7.47 from 7.465
Mana regeneration per level increased to 0.116 from 0.115

Xerath – buffed

Stats:
Base AD increased to 55 from 54.7
Base armour increased to 22 from 21.88

Xin Zhao – changed

Stats:
Base MR decreased to 32 from 32.1
Mana increased to 274 from 273.8
MP5 increased to 7.26 from 7.256

Yasuo – changed

Stats:
AD per level decreased to 2.2 from 3.2
Way of the Wanderer (Passive):
Chance of crit across all sources increased to 150% from 110%
Conversion of leftover crit strike to AD decreased to [0.4 per 1%] from [0.5 per 1%]

Yone – changed

Stats:
AD per level decreased to 2 from 3
Way of the Hunter (Passive):
Chance of crit across all sources increased to 150% from 110%
Conversion of leftover crit strike to AD decreased to [0.4 per 1%] from [0.5 per 1%]

Zed – nerfed

Stats:
Base MR decreased to 32 from 32.1

Ziggs – changed

Stats:
Base AD decreased to 54 from 54.208
Base armour increased to 22 from 21.544

Zilean – buffed

Stats:
Base AD increased to 52 from 51.64
MP5 increased to 11.34 from 11.335

Zoe – buff

Stats:
Base armour increased to 21 from 20.8

Zyra – nerfed

Stats:
Base AD decreased to 53 from 53.376

Here are some changelists direct from Riot:


Item Changes

Archangel’s Staff

Recipe:
New recipe! It is now as follows: [Tear of the Goddess + Needlessly Large Rod + Amp Tome + 915g]
Ability power increased to 70 from 60

Chemtech Putrifier

Effects:
Duration of grievous wounds application increased to 3 seconds from 2 seconds

Mortal Reminder

Effects:
Duration of grievous wounds application increased to 3 seconds from 2 seconds

Shurelya’s Battlesong

Effects:
Move speed from Active – Inspire increased to 60% from 40%

Thornmail

Effects:
Duration of grievous wounds application increased to 3 seconds from 2 seconds

Bramble Vest

Effects:
Duration of grievous wounds application increased to 3 seconds from 2 seconds

Morellonomicon

Effects:
Duration of grievous wounds application increased to 3 seconds from 2 seconds

Oblivion Orb

Effects:
Duration of grievous wounds application increased to 3 seconds from 2 seconds

Executioner’s Calling

Effects:
Duration of grievous wounds application increased to 3 seconds from 2 seconds

Chempunk Chainsword

Effects:
Duration of grievous wounds application increased to 3 seconds from 2 seconds

Seraph’s Embrace

Effects:
Ability power increased to 70 from 60

Runaan’s Hurricane

Recipe and cost:
Recipe changed! It’s now: [Dagger + Dagger + Zeal + 850g]
Total cost decreased to 2500 from 3400
Effects:
Removed! The item no longer grants AD
Wind’s Fury – Passive AD decreased to 40% from 40-70%

Ionian Boots of Lucidity

Effects:
Summoner Spell Haste increased to 12% from 10%

Manamune

Recipe:
Recipe changed to Tear of the Goddess, Caulfield’s Warhammer, Long Sword, and 1050g
Cost:
Total cost increased to 2900 from 2600
Awe passive bonus AD increased to 2.5% max mana from 2% max mana

Muramana

Mana Cost:
Awe passive bonus AD increased to 2.5% max mana from 2% max mana
Effect:
Shock passive on-hit damage decreased to 2.5% max mana as physical damage from 4% max mana as physical damage

Trinity Force

Cost:
AD decreased to 25 from 35
Effect:
Ability haste increased to 20 from 10

Hextech Rocketbelt

Cost:
AP increased to 90 from 80
Effect:
Health increased to 350 from 250
Hexbolt active damage changed to 125 from 175-250 (this is based on level)

Night Harvester

Cost:
AP increased to 90 from 80
Effect:
Health increased to 300 from 250
Soulrend passive damage changed to 125 from 125-200 based on level

Goredrinker

Effect:
Thirsting Slash passive damage decreased to 100% AD from 110% AD
Health restore increased to 25% AD +12% missing health from 20% AD + 12% missing health

Stridebreaker

Effect:
AD decreased to 45 from 50
Ability haste increased to 20 from 10
Halting Slash active damage decreased to 100% AD from 110% AD

Luden’s Tempest

Effect:
AP increased to 90 from 80

Duskblade of Draktharr

Effect:
AD increased to 60 from 55
Nightstalker passive damage changed to 65 +25% bonus AD from 100 +30% bonus AD

Prowler’s Claw

Effect:
Ability Haste increased to 20 from 10

Sunfire Aegis

Stats:
Immolate passive subsequent immolate damage decreased from 12% to 10%

Imperial Mandate

Stats:
Coordinated Fire passive damage decreased to 36-60 from 90-150

Moonstone Renewer

Stats:
Starlit Grace passive healing increased to 70-100 from 60-90

Rune Changes

Ultimate Hunter (D4)

Effects:
Effect has changed! It’s now as follows: “Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack.
Bounty Hunter stacks are earned the first time you get a takedown on each enemy Champion.”

Cosmic Insight (I4)

Effects:
Summoner Spell Haste increased to 18 from 15

LEAGUE OF LEGENDS PATCH 11.1 – CHAMPION SKINS

MARAUDER KALISTA – 1350 RP

“The Magelords… furious, brutal, and glorious in their conquest– a sect of warriors long lost to the sands of time. Until now. Resurrected by the current Marauder leaders, Kalista’s desire for vengeance has only festered over the millenia. Now she returns, more powerful than ever, to eradicate the Wardens and everything they’ve built”

YouTube Thumbnail

Here’s the MARAUDER KALISTA splash art:

MARAUDER KLED – 1350 RP

“Throughout history, the Marauders have balanced on the knife’s edge between brutality and cunning. General Kled, one half of the pair that currently leads the regime, is truly the incarnation of their historic brutality… and little more. If it weren’t for Xin Zhao, Kled would bet everything on a final, bloody battle.”

YouTube Thumbnail

Here’s the MARAUDER KLED splash art:

MARAUDER XIN ZHAO – 1350 RP

“Though brutal, the Marauders still follow a martial order established during the era of the Magelords. These commanders seek only to reclaim the might with which their order once ruled. Xin Zhao is one half of the pair of current leaders. Pragmatic and measured, he has resurrected an ancient Magelord to destroy his foes once and for all.”

YouTube Thumbnail

Here’s the MARAUDER XIN ZHAO splash art:

WARDEN GRAGAS – 1350 RP

“The Wardens are a sect of those who choose to don the armour of the Protectorate. Wardens hale from all corners of the world; so long as one holds fast to one’s pledge, then one is a Warden. Gragas found purpose in this calling, and found camaraderie in his fellow Wardens, who welcomed him – all of him – with open arms.”

YouTube Thumbnail

Here’s the WARDEN GRAGAS splash art:

WARDEN QUINN – 1350 RP

“The Protectorate of old gained its power from bonds: bonds between comrades, bonds to armour, bonds to its edicts. Quinn follows in the footsteps of her ancestors, having forged a bond with a familiar she has named Valour, in honour of the Protectorate’s central tenet.”

YouTube Thumbnail

Here’s the WARDEN QUINN splash art:


Miscellaneous

Riot’s noted on Twitter that the patch will be up for a longer period of testing than the usual fortnight:

A hiccup with the Elderwood Xayah and Rakan skins has been fixed!

We’re also getting a a small hotfix balance patch next week:

Here’s the patch 10.25b hotfix rundown:


That’s all we’ve got in the way of the tentative League of Legends patch 11.1 notes for now, but keep heading back to this here page over next few weeks as we’ll keep updating it to reflect what’s happening on the PBE and coming to the live game in January. Assuming you want to keep up with all the latest changes headed to League, that is? Of course you do.

Also make sure you go catch up on the LoL patch 10.25 notes if you want to stay up-to-date on what’s hitting the live game right now for the last big huzzah of 2020. Plus, we have a handy LoL tier list and rundown of the best League of Legends Champions to play in each role if you’re on the lookout for some pointers.