Update – August 25, 2021: 11.17 has headed to live! Check out the League of Legends patch 11.18 notes for what’s next.
We’re getting through those 2021 patches, League of Legends fans. The three-week testing cycle for League of Legends patch 11.16 is now up so the Sona update, Karma balance changes, and new Coven skins are headed to the MOBA game’s live battlegrounds. Now, it’s time to check out what’s coming with 11.17 – so, let’s dive in and take a look, shall we?
First up, we’ve got some changes coming up for Amumu, it seems. Current lead game designer on the Summoner’s Rift team Jeevun Sidhu says that the team’s goals for the sad mummy in 11.17 are “to make Amumu better in higher MMRs, as his current performance disparity is very large”. Basically, he’ll have two Q changes, and the devs “pulled power out of other places”. You can check these balance tweaks out in the champion changes section below.
Elsewhere, Sidhu has revealed that Lucian’s also getting some key changes this patch, with the devs aiming to shift power from mid Lucian to bot. These haven’t hit the PBE just yet, but we’ve included the changes from Sidhu’s tweet below so you can see what’s coming.
This fortnight’s update also brings a pretty hefty new bunch of champion skins. Akali, Darius, Shaco, Twisted Fate, and Zyra are getting some Crime City Nightmare styles, while Anivia, Seraphine, and Xayah are getting their own looks from the Phoenix skin line.
Without further ado, here’s our rundown of the tentative League of Legends patch 11.17 notes (cheers, Surrenderat20!):
LEAGUE OF LEGENDS PATCH 11.17 RELEASE DATE AND DOWNTIME
According to the League of Legends 2021 patch schedule, League of Legends patch 11.17 is due to go live on Wednesday, August 25, 2021. Maintenance times haven’t yet been confirmed, but usually begin at 3am PT for NA servers, 5am UK time for EUW servers, and 3am CET for EUNE servers, and last for approximately three hours.
LEAGUE OF LEGENDS PATCH 11.17 BALANCE CHANGES
Champion Changes
Akshan – nerfed
- Heroic Swing (E):
- Damage dealt per shot has decreased to [30/50/70/90/110 (+17.5% bAD)(1 + 30% bonus attack speed)] from 30/55/80/105/130 (+10% bAD)(1 + 30% bonus attack speed)]
Amumu – changed
- Bandage Toss (Q):
- New! This ability has now got two charges with a recharge time of 14 seconds
- Damage dealt has decreased to 70/100/130/160/190 from 80/130/180/230/280
- Cooldown decreased to a flat 3 seconds from 10/9.5/9/8.5/8 seconds
- Ability ratio increased to 85% from 70%
- Despair (W):
- Damage dealt per tick has increased to [6/8/10/12/14 + 0.5/0.575/0.65/0.725/0.8% (+0.25% per 100 AP) of target’s maximum health] from [4/6/8/10/12 + 0.5/0.625/0.75/0.875/1% (+0.25% per 100 AP) of target’s maximum health]
- Curse of the Sad Mummy (R):
- Duration of stun effect decreased to a flat 1.5 seconds from 1.5/1.75/2 seconds
Ekko – buffed
- Z-Drive Resonance ~(Passive):
- Damage dealt to monsters increased to 200% from 150%
Evelynn – buffed
- Last Caress (R):
- Ability cooldown decreased to 120/100/80 seconds from 140/110/80 seconds
Gangplank – changed
- Trial by Fire (Passive):
- Move Speed granted changed to [15-30% going by level] from a flat 30%
- Parrrley (Q):
- New! This ability is now counted as a ranged basic attack
- Powder Keg (E):
- New! Kegs critically strike at 125% effectiveness
- Maximum number of barrels changed to [3/3/4/4/5] from a flat 3 at all ranks
Graves – nerfed
- End of the Line (Q):
- Ability mana cost increased to 80 from 50
Irelia – nerfed
- Bladesurge (Q):
- Healing decreased to 8/10/12/14/16% attack damage from 12/14/16/18/20% attack damage
Kayn – nerfed
- The Darkin Scythe (Passive):
- Shadow assassin damage dealt decreased to 8-30% from 12-44%
Leona – nerfed
- Eclipse (W):
- Bonus armour and magic resist decreased to 15/20/25/30/35 from 20/25/30/35/40
Lissandra – buffed
- Stats:
- Base attack damage increased to 53 from 55
- Ice Shard (Q):
- Mana cost decreased to 55/60/65/70/75 from 60/65/70/75/80
Lucian – changed
- Stats:
- Base Attack Damage decreased to 62 from 64
- Lightslinger (P):
- New! Ally buffs now “empower Lucian’s next two (stacks to four) basic attacks to deal an additional 14 (+10% tAD) magic damage”
- Ardent Blaze (W):
- Mana Cost decreased to 60 from 70
- “Allies proccing the mark also trigger Vigilance” [name of new passive effect]
- The Culling (R):
- Damage dealt per shot has decreased to 15/30/45 (+25% AD) from 20/40/60 (+25%AD)
- Number of shots has changed to 22 (+25% Critical Strike Chance) from 22/28/34
Nami – buffed
- Ebb and Flow (W):
- Damage dealt to 75/115/155/195/235 from 70/110/150/190/230
- Healing increased to 65/90/115/140/165 from 60/85/110/135/160
Rengar – changed
- Unseen Predator (P):
- Maximum stacks of Ferocity decreased to 3 from 4
- Duration of Move Speed granted while Empowered increased to 3 seconds from 1.5 seconds
- Forgiveness timer of Bonetooth Necklace increased to 3 seconds from 1.5 seconds
- Battle Roar (W):
- Ability has been updated – see image below (via Riot Phlox on Twitter):
- Bola Strike (E):
- New! There is now no cast time when Rengar is leaping
- New! This ability now reveals enemies for 2 seconds
Here’s some context on Rengar’s changes from Riot Phlox:
This changelist isn't locked and doesn't have set date to ship. Numbers are also a bit wip. We want to make sure Rengar is moving in a direction that we're all happy with.
These will be on PBE Monday! (probably)
2/2
— Phlox (@RiotPhlox) August 13, 2021
Senna – buffed
- Absolution (Passive):
- AS ratio has increased to 0.45 from 0.4
- Critical damage dealt has increased to 160% from 150%
- Rate of soul drops for minion kills has increased to 8.33% from 4.166%
Tahm Kench – nerfed
- Devour (R):
- Ability recast time has increased to 2 seconds from 1 second
Teemo – buffed
- Toxic Shot (E):
- Damage dealt on hit has increased to 14/25/36/47/58 from 11/22/33/44/55
Viego – changed
- Stats:
- Auto-attack range has decreased to 200 from 225
- Sovereign’s Domination (Passive):
- Healing on taking a body changed to [3% (.03 bAD) (+.02 AP) (+5 AS)] from [8% (+.025 bAD)(+.015 AP)(+2.5 AS)]
- Blade of the Ruined King (Q):
- Crit multiplier has increased to 100% from 75%
- Harrowed Path (E):
- Camo reveal radius has increased to 450 from 400
- Heartbreaker (R):
- Slow effect duration has decreased to .25 from .5
You can check out the context on these Viego changes below:
These are the Viego nerfs we're currently testing for next patch.
Goals:
1. Drain power from his resets, especially when behind or building tanky.2. Reduce the versatility of his AA pattern by hitting AA range and camo radius.
3. Shift him slightly towards crit builds. pic.twitter.com/DB5EnYJH9A
— August (@RiotAugust) August 16, 2021
Xayah – changed
- Double Daggers (Q):
- Cast time has changed to [0.25-0.1, scaling with attack speed] from a flat 0.25
- Featherstorm (R):
- Damage dealt increased to 200/300/400 from 125/250/375
Zed – changed
- Razor Shurkien (Q):
- bAD has increased to 110% from 100%
- Shadow Slash (E):
- bAD decreased too 65% from 80%
- Death Mask (R):
- Ability cooldown changed to 120/100/80 seconds from 120/90/60 seconds
Here’s the early patch preview from Riot:
Patch 11.17 Preview is here!
A few systems changes, champion adjustments, and a light set of buffs/nerfs that are a bit more solo queue focused for now, since there is no pro play on this patch.
11.18/11.19 will be more pro-focused (Worlds is on 11.19). pic.twitter.com/B5oBTN2PN7
— Jeevun Sidhu (@JeevunSidhu) August 16, 2021
Rune Changes
Divine Sunderer
- Effects:
- Attack damage decreased to 35 from 40
Fleet Footwork
- Effects:
- Effectiveness of ranged healing from minions has decreased to 10% from 20% New! Rune’s healing is now 30% effective for Melee champions Healing has increased to [10-100 (+50% bAD) (+35% AP)] from [30-60 (+30% bAD) (+20% AP)]
Hullbreaker
- Effects:
- Health increased to 400 from 300
Serpent’s Fang
- Effects:
- Lethality decreased to 12 from 18
Youmuu’s Ghostblade
- Recipe:
- Recipe changed! Now as follows: Serrated Dirk + Caulfield’s Warhammer + 700g
- Cost:
- Total cost decreased to 2900 from 3000
- Effects:
- New! Now gives +15 ability haste
- Attack damage decreased to 55 from 60
LEAGUE OF LEGENDS PATCH 11.17 – CHAMPION SKINS
Champion Skins
Crime City Nightmare Akali – 1350 RP
“A loyal enforcer for the Graves family, Akali took the same deal everyone else did when the Mysterious Gentleman came calling. The power changed her, twisted her into something that hears a siren song echoing from beyond the veil of reality. Now she acts in ruthless, horrific violence, seeking an inscrutable ‘balance’ even she cannot name.”
Here’s the Crime City Nightmare Akali splash art:
Crime City Nightmare Darius – 1350 RP
“All Darius wanted was to secure a place for himself at the top of the underworld. Becoming Miss Fortune’s personal bodyguard was the first step, but the second was embracing the power of the Mysterious Gentleman: welcoming forces from beyond space and time that have moulded him into something far more powerful than he could ever have imagined.”
Here’s the Crime City Nightmare Darius splash art:
Here’s Riot’s PBE preview of the two skins:
#PBE Preview Crime City Nightmare! 🕵️
Crime City Nightmare Akali & Darius! 🏙️ pic.twitter.com/E1dQpzQe2r
— League of Legends // UK, IE & Nordics (@LoLUKN) August 11, 2021
Crime City Nightmare Shaco – 1350 RP
“Once a mere courier for the Twitch syndicate, Shaco is now barely human. The eldritch corruption has stripped him of reason and identity, turning him into a chittering horde of knife-wielding monsters that haunt the boroughs of Valoran City. None of them are sure which is the ‘real’ Shaco anymore. None of them care.”
Here’s the Crime City Nightmare Shaco splash art:
CRIME CITY NIGHTMARE ZYRA – 1350 RP
“Zyra was once a longtime associate of Graves and a skilled con artist, but grew dissatisfied with the monotony of a low-end criminal lifestyle. Seeing a way out, Zyra merged with the 4th-dimensional horrors from Beyond. She now follows the edicts of an alien power, ripping veins of sentient sludge from the earth and rending her enemies asunder.”
Here’s the Crime City Nightmare Zyra splash art:
Here’s Riot’s preview of the two skins:
#PBE Preview Crime City Nightmare! 🕵️
Crime City Nightmare Shaco & Zyra! 🏙️ pic.twitter.com/bzYEcHNtXL
— League of Legends // UK, IE & Nordics (@LoLUKN) August 11, 2021
Crime City Nightmare Twisted Fate – 1350 RP
“No one knows if the Mysterious Gentleman is human or something Else, but he has somehow injected himself into every crime family in Valoran City. With honeyed words and a conman’s grin, he convinced them all to embrace the horrors of the Beyond… Now the only thing to do is sit back and watch them tear each other apart.”
Here’s the Crime City Nightmare Twisted Fate splash art:
Divine Phoenix Anivia
Here’s the Divine Phoenix Anivia splash art:
Graceful Phoenix Seraphine
Here’s the Graceful Phoenix Seraphine splash art:
Brave Phoenix Xayah
Here’s the Brave Phoenix Xayah splash art:
Here’s Riot’s PBE preview of the three Phoenix skins:
#PBE Preview Phoenix Edition! 🔥
Phoenix Anivia, Seraphine & Xayah! 🪶 pic.twitter.com/BlSLInsXq3
— League of Legends // UK, IE & Nordics (@LoLUKN) August 11, 2021
MISCELLANEOUS
- The League client has undergone some under-the-hood changes which should help improve performance! Riot’s asking players to feed back on any bugs or unexpected behaviour with the client on 11.17’s PBE:
That’s it for the League of Legends patch 11.17 notes for now, but make sure you keep checking back on this page over its fortnight-long testing cycle as there’ll be plenty more to get a look at in the way of other champion balance changes and potentially some other content as it comes to the PBE in the coming days.
If you’re after some tips to improve your game, check out our sister site The Loadout’s League of Legends ranks guide for some handy pointers on how to work your way up those ladders.