The League of Legends patch 12.10 notes are starting to launch on the Public Beta Environment (PBE) for all to see. While LoL patch 12.9 is live, thanks to the new update we already have an idea of what Riot Games is bringing to its popular MOBA game next.
First off, the biggest thing coming in LoL update 12.10 is a load more High Noon skins for various Champions. Patch 12.9 added some of these snappy new skins for the likes of Katarina, Leona, and more, and now 12.10 brings in five new ones, including Samira, Sion, and Twitch.
As previously announced, 12.10 also buffs the durability of every single champion, as part of Riot’s goal to “slow the pace” of the game’s combat so damage isn’t so much of a focus. To that end, base health, health per level, armour per level, and magic resistance per level have all been increased across the board – so matches might not be over so quickly now.
And now, here are the League of Legends patch 12.10 notes (thanks, Surrender at 20!).
LEAGUE OF LEGENDS PATCH 12.10 RELEASE DATE AND DOWNTIME
According to the League of Legends 2022 patch schedule, the League of Legends patch 12.10 release date is set for Wednesday, May 25, 2022.
Maintenance times haven’t yet been confirmed, but usually begin at 3am PT for NA servers, 5am UK time for EUW servers, and 3am CET for EUNE servers, and last for approximately three hours, so expect downtime to start sometime around then.
LEAGUE OF LEGENDS PATCH 12.10 CHAMPION CHANGES
Champion Balance Changes
- Base Health – increased
- Health per Level – increased
- Armour per Level – increased
- Magic Resist per Level – increased
- Grievous Wounds – decreased from 60/40% to 50/30%
LEAGUE OF LEGENDS PATCH 12.10 ITEM CHANGES
Item changes
Item Balance Changes
Emberknife – nerfed

- Omnivamp
- Decreased to 7% from 8%
Hailblade – nerfed

- Omnivamp
- Decreased to 7% from 8%
Vampiric Scepter

- Lifesteal
- Decreased to 7% from 8%
Doran’s Ring – buffed

- Mana Restore
- Increased to 1 from .75
- Damage Amp
- Mana restore to 1.5 from 1.25
- Value as Health
- Decreased to 40% from 50%
Elixir of Wrath – nerfed

- Physical vamp
- Decreased to 12% from 15%
Chemtech Putrifier – nerfed

- Grievous Wounds
- Decreased to 30% from 40%
- Enhanced Grievous Wounds
- Decreased to 60% from 50%
Mortal Reminder – nerfed

- Grievous Wounds
- Decreased to 30% from 40%
- Enhanced Grievous Wounds
- Decreased to 60% from 50%
Last Whisper – nerfed

- Armour
- Decreased to 16% from 20%
Lord Dominik’s Regards – nerfed

- Armor Pen
- Decreased to 30% from 35%
Seraph’s Embrace – nerfed

- Heal
- Decreased to 25% mana spent from 35%
Sunfire Aegis – nerfed

- Stack damage
- Decreased to 10% from 12%
Bloodthirster – nerfed

- Life steal
- Decreased to 18% from 20%
Thornmail – nerfed

- Grievous Wounds
- Decreased to 30% from 40%
- Enhanced Grievous Wounds
- Decreased to 60% from 50%
Bramble Vest – nerfed

- Grievous Wounds
- Decreased to 30% from 40%
Redemption – nerfed

- Heal
- Decreased to 180-340 from 200-400
Knight’s Vow – nerfed

- Heal
- Decreased to 7% from 8%
Fimbulwinter – buffed

- Shield value
- Increased to 100-200 + 4.5% current Mana from 100-200 + 5% current Mana
Executioner’s Calling – nerfed

- Grievous Wounds
- Decreased to 30% from 40%
Void Staff – nerfed

- Magic pen
- Decreased to 40% from 45%
Youmuu’s Ghostblade – buffed

- Lethality
- Increased to 20 from 18
Blade of the Ruined King – nerfed

- Lifesteal
- Decreased to 7% from 8%
Morellonomicon – nerfed

- Grievous Wounds
- Decreased to 30% from 40%
- Enhanced Grievous Wounds
- Decreased to 60% from 50%
Locket of the Iron Solari – nerfed

- Shield
- Decreased to 180-330 from 200-365
Mikael’s Blessing – nerfed

- Heal
- Decreased to 100-180 from 100-200
Shard of True Ice – buffed

- Base mana regen
- Increased to 115% from 100%
Oblivion Orb

- Grievous Wounds
- Decreased to 30% from 40%
Blighting Jewel – nerfed

- Magic Pen
- Decreased to 13% from 15%
Riftmaker – nerfed

- Omnivamp
- Decreased to 7% from 8%
Demonic Embrace – nerfed

- Damage
- Decreased to [1.8/1% (Melee/Ranged)] from [2/1.2% (Melee/Ranged)]
Chempunk Chainsword – nerfed

- Grievous Wounds
- Decreased to 30% from 40%
- Enhanced Grievous Wounds
- Decreased to 60% from 50%
Moonstone Renewer – nerfed

- Heal
- Decreased to 60 from 70
- Heal and shield power
- Decreased to 5% from 6%
- Mythic passive heal increase
- Decreased to 8 from 10
Goredrinker – nerfed

- Omnivamp
- Decreased to 8% from 10%
- Heal
- Decreased to [20% Base Attack Damage + 8% missing Health] from [25% Base Attack Damage + 10% missing Health]
Divine Sunderer – nerfed

- Heal
- Decreased to [6%/3% Melee/Ranged] from [7.8%/3.6% Melee/Ranged]
Immortal Shieldbow – nerfed

- Lifesteal
- Decreased to 7% from 8%
- Shield
- Decreased to 250-630 from 275-700
Eclipse – nerfed

- Shield
- Decreased to [160 + 35% bonus Attack Damage] from [180 + 40% bonus Attack Damage]
- Omnivamp decreased to 7% from 8%
Hullbreaker – nerfed

- Stats:
- Armour decreased to 10-75 from 20-45
- Magic resistance changed to 5-37.5 from 5-75
- Large minions armour decreased to 30-225 from 60-135
- Large minion magic resistance changed to 15-112.5 from 15-225
LEAGUE OF LEGENDS PATCH 12.10 RUNE CHANGES
Rune Balance Changes
Summon Aery – nerfed

- Shield
- Decreased to [30 – 75 (+.22 AP)(+.35 bAD)] from [35 – 80 (+.25 AP)(+.4 bAD)]
Taste of Blood – nerfed

- Heal
- Decreased to [16-30 (+0.15 bAD, +0.08 AP)] from 918-35 (+0.2 bAD, +0.1 AP)]
Conqueror – nerfed

- Heal
- Decreased to [8/5% melee/ranged] from [9/6% melee/ranged]
Nullifying Orb – nerfed

- Shield
- Decreased to [35 – 110 (+0.09 AP and +0.14 bAD)] from [40 – 120 (+0.1 AP and +0.15 bAD)]
Triumph – nerfed

- Health restore
- Decreased to 10% from 12%
Font of Life – nerfed

- Heal
- Decreased to [5 + 0.9%] from [5 + 1%]
Guardian – nerfed

- Shield
- Decreased to [45 – 120 +12.5% AP + 8% bonus health] from [50 – 130 +15% AP + 9% bonus health]
Conditioning – nerfed

- Armor & MR
- Decreased to 4% from 5%
Overheal – nerfed

- Shield
- Decreased to [10 +9% Max Health)] from [10 (+10% Max Health)]
LEAGUE OF LEGENDS PATCH 12.10 CHAMPION SKINS
Champion skins
High Noon Samira – 1350 RP

High Noon Sion – 1350 RP

High Noon Tahm Kench – 1350 RP

High Noon Twitch – 1350 RP

Here’s the High Noon Twitch splash art:
High Noon Viktor – 1350 RP

MISCELLANEOUS
Miscellaneous

Riot’s Phlox on Twitter has a preview of further adjustments the team is making, calling 12.10 “a pretty massive patch” – part of the reason why Riot has held off on releasing any specific champion changes.
Hey all!
Patch preview for 12.10, the champ durability update.More context in followup tweets and the patch notes themselves. The TLDR is this is a pretty disruptive patch and we'll be watching closely and ready to react.
I'd love to know what y'all think about this patch!
1/5 pic.twitter.com/rgH5c779E9— Phlox (@RiotPhlox) May 17, 2022
Phlox also explains why Riot has made sweeping nerfs to healing, mostly down to the fact that sustain champions would be “absolutely unkillable” after the other changes the team has made.
If we didn't adjust healing and shielding, sustain champs would be absolutely unkillable and buffed waaay more than their counterparts. We're not trying to swap league into a Mega-Mundo-Meta.
5/5
— Phlox (@RiotPhlox) May 17, 2022
And that’s everything on the LoL patch 12.10 for now, but keep heading back to check them out as there’s sure to be lots more to eyeball and delve into ahead of the patch’s arrival very soon.
Be sure to go catch up on the LoL patch 12.9 notes too – it’s a big update, and there’s plenty on the way, so you’ll want to make sure you’re in the know on what’s about to drop now the patch is live. Plus, we have a LoL tier list that has all you need to know about the best League of Legends champions to play in each role as of the latest patch.