Speaking to us on how the meta’s set to evolve, Jean-Baptiste Hallé, Rainbow Six Siege’s director, says first and foremost, altering the 20 second meta is a priority. “We want to break the 20-second meta, that’s for sure – people are bored with it and for good reason,” he says. “Our objective is not to go too far, but it may end up being that.”
Finding a meta that suits everyone is basically impossible, but Hallé is conscious of the need to iterate for an FPS game like Siege to evolve. Sometimes, that might mean taking what works apart and taking a leap of faith. “I don’t think it’s possible to reach a state where the meta is perfect and infinitely varied, but I think we will need to keep breaking things to make things move forward,” he tells us. “We need to take risks and to maybe have an attacker-sided meta for a while, but I think things need to evolve, so this is the right thing to do.”
Hallé also told us that Blackbeard might get a complete rework, similar to Tachanka, and the team wants to get more players checking out the test server in future.
We’re getting close to the Rainbow Six Siege Crimson Heist release date that kicks off Rainbow Six Siege Season 6, meaning it won’t be long before we start seeing some of these potential changes in action.