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Victoria 3 sales hit half a million in its first month

In its first 30 days post launch, Victoria 3 has sold more than 500,000 units, making the grand strategy game one of Paradox's most successful launches ever

Victoria 3 impressions: A joyous couple strolls through the city streets in the 19th century on the day of a major celebration, the crowd in the background is festive and happy

Paradox Development Studios has announced that its newest grand strategy game Victoria 3 has sold more than 500,000 units in its first month since launch, making it one of the company’s most successful launches ever.

Victoria 3 is an update to what is arguably one of Paradox’s more fussy game series, and the latest version retains much of its complexity while simultaneously making its combined economic, political, and military systems much more approachable than they’ve been in the past, as we note in our Victoria 3 review.

Paradox says that during Victoria 3’s first month, players have put in a combined 14.6 million hours into the game – which works out to be about 1,669 years. Players have built a total of 126,263 Suez Canals, formed 380,335 countries, researched 187 million new technologies, and built 45,614 trans-continental railways.

Victoria 3 patch 1.1 addressed one of the issues I complained about in the review, adding new ways to find information on your individual pops. There’s more to come, and Paradox has published a Victoria 3 post-launch roadmap that describes the studio’s plans for improving some more in-game systems in the coming months.

You can also check out our guide to Victoria 3 cheats and console commands if you’d like to get a bit more creative with your approach to Victorian age rule.