We may earn a commission when you buy through links in our articles. Learn more.

The best Zenless Zone Zero weapons

Here are the best ZZZ weapons for all your favorite characters in HoYoverse’s urban gacha game, including a list of all W-Engines available.

What are the best Zenless Zone Zero weapons? W-Engines are Zenless Zone Zero’s equivalent to Genshin Impact’s weapons or Honkai Star Rail’s light cones. Each one boasts a unique W-Engine effect, buffs, and supplementary stat boosts guaranteed to benefit any agent with the same specialty.

Zenless Zone Zero weapons serve as the backbone of the best builds for your favorite Zenless Zone Zero characters. While you can certainly get by with ZZZ W-Engines that match their specialty, each agent typically has at least one weapon optimal for them. Many W-Engine effects have changed since the beta, and HoYoverse has added new ones to the roster for the 1.0 update. Discover all the best W-Engines to pair with the latest characters on our Zenless Zone Zero tier list below.

Best Zenless Zone Zero weapons

We’ve combed through every character’s kit and all Zenless Zone Zero W-Engines currently available in the anime game to find the very best synergies for the current roster in the 1.0 update. You can expect a marked improvement in character performance during combat with very little investment, though we recommend upgrading your weapons to make the most out of their base stats.

Here are the best Zenless Zone weapons for all characters:

  • Anby – Demara Battery Mark II (A-Rank)
  • Anton – Drill Rig – Red Axis (A-Rank)
  • Ben – Big Cylinder (A-Rank)
  • Billy – Starlight Engine Replica (A-Rank)
  • Corin – Housekeeper (A-Rank)
  • Ellen – Deep Sea Visitor (S-Rank)
  • Grace – Fusion Compiler (S-Rank)
  • Koleda – Hellfire Gears (S-Rank)
  • Lycaon – The Restrained (S-Rank)
  • Nekomata – Steel Cushion (S-Rank)
  • Nicole – The Vault (A-Rank)
  • Rina – Weeping Cradle (S-Rank)
  • Soldier 11 – The Brimstone (S-Rank)
  • Soukaku – Bashful Demon (A-Rank)
  • Zhu Yuan – Riot Suppressor Mark VI (S-Rank)

All Zenless Zone Zero W-Engines

Thankfully, you’re not just beholden to our list of the best Zenless Zone Zero weapons for your characters. As new units are introduced following the launch, we expect to discover new synergies between characters that could drastically improve the performance of overlooked W-Engines. Equally, there are B-Rank ZZZ weapons that are well worth your time, at least until you can get something at a higher grade.

Here are all the Zenless Zone Zero weapons, including their stats and effects:

W-Engine Rank Speciality Effect
Deep Sea Visitor S-Rank Attack Lord of the Seas: Increases Ice damage by 25%. Upon hitting an enemy with a basic attack, the equipper’s crit rate increases by 10% for eight seconds. When dealing Ice damage with a dash attack, the equipper’s crit rate increases by an additional 10% for 15 seconds. The duration of each effect is calculated separately.
Fusion Compiler S-Rank Anomaly Data Flood: Increases attack by 12%. When using a special attack or EX special attack, the equipper’s anomaly proficiency is increased by 25 for eight seconds, stacking up to three times. The duration of each stack is calculated separately.
Hellfire Gears S-Rank Stun Passionate Construction: While off-field, the equipper’s energy regeneration increases by 0.6 seconds. When using an EX special attack, the equipper’s Impact is increased by 10% for ten seconds, stacking up to two times. The duration of each stack is calculated separately.
Riot Suppressor Mark VI S-Rank Attack Security Patrol: Increases crit rate by 15%. Launching an EX special attack grant the equipper eight Charge stacks, up to a maximum of eight stacks. Whenever the equipper’s basic attack deals Ether damage, consumes a Charge stack and increases the skill’s damage by 35%.
Steel Cushion S-Rank Attack Metal Cat Claws: Physical damage is increased by 20%. This effect is increased by an additional 25% when attacking the enemy from behind.
The Brimstone S-Rank Attack Scorching Breath: Upon hitting an enemy with a basic attack, dash attack, or dodge counter, the equipper’s attack increases by 3.5%for eight seconds, stacking up to eight times. This effect can trigger once every 0.5 seconds. This duration of each stack is calculated separately.
The Restrained S-Rank Stun Binding Chains: When an attack hit an enemy, damage and Daze from basic attacks increase by 6% for eight seconds, stacking up to five times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately.
Weeping Cradle S-Rank Support While off-field, energy regeneration increases by 0.6 seconds. Dealing Electric damage increases the damage taken by the target from all squad members by 15% for three seconds. During this period, this effect is further increased by 2.5% every 0.5 seconds, up to a maximum additional increase of 15%. Repeated triggers only refresh its duration without refreshing the damage increase effect. Passive effects of the same name do not stack.
Bashful Demon A-Rank Support Visage of Greed: Increases Ice damage by 15%. When launching an EX special attack, all squad members’ attack increases by 2% for 12 seconds, stacking up to four times. Retriggering refreshes duration. Passive effects of the same name do not stack.
Big Cylinder A-Rank Defense Ten Ton Top: Reduces damage taken by 7.5%. After being attacked, the next attack to hit an enemy wil ltrigger a critical hit and deal 600% of the equipper’s defense as additional damage. This effect can be triggered once every 7.5 seconds.
Bunny Band A-Rank Defense Pet the Bunny: Increases max health by 8%. Increases the equipper’s attack by 10% when they are shielded.
Cannon Rotor A-Rank Attack Oversized Barrel: Increases attack by 7.5%. Attacks that land a critical hit on an enemy will inflict an additional 200% of attack as damage. This effect can trigger once every eight seconds.
Demara Battery Mark II A-Rank Stun In a Flash of Light: Increases the Electric damage by 15%. When the equipper hits an enemy with a dodge counter or assist attack, their energy generation rate increases by 18% for eight seconds.
Drill Rig – Red Axis A-Rank Attack Hell’s Generator: When launching an EX special attack or chain attack, Electric damage from basic attacks and dash attacks increases by 50% for ten seconds. This effect can trigger once every 15 seconds.
Electro-Lip Gloss A-Rank Anomaly Kiss of Death: When there are enemies inflicted with attribute anomaaly on the field, the equipper’s attack increases by 10% and they deal an additional 15% more damage to the target.
Housekeeper A-Rank Attack Safe Household Saw: While off-field, the equipper’s energy regeneration increases by 0.45 seconds. When an EX special attack hits an enemy, the equipper’s Physical damage increases by 3%, stacking up to 15 times and lasting one second. Repeated triggers reset the duration.
Kaboom the Cannon A-Rank Support Stampede Accident: When any friendly unit in the squad attacks and hits an enemy, all squad members’ attack increases by 2.5% for eight seconds, stacking up to four times. The duration of each stack is calculated separately, and each friendly unit can provide one stack of the buff. Passive effects of the same name do not stack.
Original Transmorpher A-Rank Defense Starlight Knight Flying Kick: Increases max health by 8%. When attacked, the equipper’s Impact is increased by 10% for 12 seconds.
Precious Fossilized Core A-Rank Stun Behemoth Hunter: When the target’s health is no lower than 50% the equipper inflicts 10% more Daze to the target. When the target’s health is no lower than 75%, this bonus is further increased by 10%.
Rainforest Gourmet A-Rank Anomaly Dinner’s Ready!: For every ten energy consumed, the equipper gains a buff that increases attack by 2.5% for ten seconds, stacking up to ten times. The duration of each stack is calculated separately.
Roaring Ride A-Rank Anomaly Collision Potential: When EX special attack hits an enemy, one of three possible effects is randomly triggered for five seconds. This effect can trigger once every 0.3 seconds. The same types of effects cannot stack. Repeated triggers reset the duration, allowing several effects to be activated at once: Increases the equipper’s attack by 8%, increases the equipper’s anomaly proficiency by 40, or increases the equipper’s anomaly buildup rate by 25%.
Six Shooter A-Rank Stun Fire!: The equipper gains one Charge stack every trhree second, stacking up to six times. When launching an EX special attack, consumes all Charge stacks and each stack consumed increases the skill’s Daze inflicted by 4%.
Slice of Time A-Rank Support Say Cheese: Any squad members’ dodge counter, EX special attack, assist attack, or chain attack respectively generates 20/25/20/35 more decibels and generates 0.7 energy for the equipper. This effect can trigger once every 12 seconds. The cooldown for each type of attack is independent of others. Passive effects of the same name do not stack.
Spring Embrace A-Rank Defense Hot Spring Soup: Reduces damage taken by 7.5%. When attacked, the equipper’s energy generation rate increases by 10% for 12 seconds. When the equipper switches off-field, this buff will be transferred to the new on-field character with its duration refreshed. Passive effects of the same name do not stack.
Starlight Engine A-Rank Attack Knight Pummel: Launching a dodge counter or quick assist increases the equipper’s attack by 12% for 12 seconds.
Starlight Engine Replica A-Rank Attack Knight Beam – Change: Increases the equipper’s Physical damage by 36% for eight seconds upon hitting an enemy at least six meters away with a basic attack or dash attack.
Steam Oven A-Rank Stun Thick Broth: For every ten energy accumulated, the equipper’s Impact is increased by 2%, stacking up to eight times. After energy is consumed, this bonus remains for eight more seconds. The duration of each stack is calculated separately.
Street Superstar A-Rank Attack Flaming Bars: Whenever a squad member launches a chain attack, the equipper gains one Charge stack, stacking up to three times. Upon activating their own ultimate, the equipper consumes all charge stacks, and each stack increases the skill’s damage by 15%.
The Vault A-Rank Support Money-Lover: Dealing Ether damage using an EX special attack, chain attack ,or ultimate increases all squad members’ damage against the target by 15% and increases the equipper’s energy regeneration by 0.5 seconds for two seconds. Passive effects of the same name do not stack.
Unfettered Game Ball A-Rank Support Game Start!: Whenever the equipper’s attack triggers an attribute counter effect, all squad members’ crit rate against the struck enemy increases by 12% for 12 seconds. Passive effects of the same name do not stack.
Weeping Gemini A-Rank Anomaly Lingering Cries: Whenever a squad member inflicts an attribute anomaly on an enemy, the equipper gains a buff that increases anomaly proficiency by 30, stacking up to four times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately.
(Identity) Base B-Rank Defense Sinking Strike: When attacked, the equipper’s defense increases by 20% for eight seconds.
(Identity) Inflection B-Rank Defense Dazzle: When attacked, reduces the attacker’s damage by 6% for 12 seconds.
(Lunar) Decrescent B-Rank Attack Waning Moon: Launching a chain attack or ultimate increases the equipper’s damage by 15% for six seconds.
(Lunar) Noviluna B-Rank Attack New Moon: Launching an EX special attack generates three energy for the equipper. This effect can trigger once every 12 seconds.
(Lunar) Pleniluna B-Rank Attack Full Moon: Basic attack, dash attack, and dodge counter damage increase by 12%.
(Magnetic Storm) Alpha B-Rank Anomaly Disordered Current: Accumulating anomaly buildup increases the equipper’s anomaly mastery by 25 for ten seconds. This effect can trigger once every 20 seconds.
(Magnetic Storm) Bravo B-Rank Anomaly High-Voltage Surge: Accumulating anomaly buildup increases the equipper’s anomaly proficiency by 25 for ten seconds. This effect can trigger once every 20 seconds.
(Magnetic Storm) Charlie B-Rank Anomaly Charged Overload: Whenever a squad member inflicts an attribute anomaly on an enemy, the equipper generates 3.5 energy. This effect can trigger once every 12 seconds.
(Reverb) Mark I B-Rank Support Changing Tides: Launching an EX special attack increases all squad members’ Impact by 8% for ten seconds. This effect can trigger once every 20 seconds. Passive effects of the same name do not stack.
(Reverb) Mark II B-Rank Support Roaring Waves: When an attack hits an enemy, the damage dealt is increased with the user’s distance from the enemy. The closer, the greater the damage, with a minimum of 5% and a maximum of 15%.
(Reverb) Mark III B-Rank Support Booming Sound: Launching a chain attack or ultimate increases all squad members’ attack by 8% for ten seconds. This effect can trigger once every 20 seconds. Passive effects of the same name do not stack.
(Vortex) Arrow B-Rank Stun Tsunami: The equipper’s attacks inflict 8% more Daze on their main target.
(Vortex) Hatchet B-Rank Stun Riptide: Upon entering combat or switching in, the equipper’s Impact increases by 9% for ten seconds. This effect can trigger once every 20 seconds.
(Vortex) Revolver B-Rank Stun Undercurrent: EX special attacks inflict 10% more Daze.

Now that you know the best ZZZ weapons, be sure to watch out for them while pulling on Zenless Zone Zero banners. Check out how to get free Zenless Zone Zero Polychrome film and redeem Zenless Zone Zero codes to increase the odds of hitting the S-Rank big leagues, then put together the best Zenless Zone Zero team comp once you strike it big.