How do you disarm traps in Baldur’s Gate 3? The world of BG3 is littered with dangers; you’ve got mad townsfolk, dragon-riding demons, and various sizes of flora and fauna ready to tear you limb from limb. The silent killer, however, is the humble trap – a hidden device that lies in wait for one of your party, snaring them, and most probably causing some serious damage.
Thankfully, there is a way to disarm these Baldur’s Gate 3 traps should you be able to detect them before they go off. However, your success depends on your Baldur’s Gate 3 class and team comp, as some characters just don’t have the perception or the sleight of hand to pull off this delicate activity. Get up to speed with BG3 traps to ensure you won’t fall foul of this hidden killer.
How do you disarm traps in Baldur’s Gate 3?
To disarm a trap in Baldur’s Gate 3, right-click on the armed device, and select the disarm ability. This requires a Trap Disarm Toolkit and a character with a reasonably high Sleight of Hand stat.
If the Disarm Trap ability is successful, you will retain your Trap Disarm Toolkit and the device will be rendered useless. If you fail the disarm, however, you lose your Trap Disarm Toolkit, and you risk the trap going off in the face of whoever attempted it.
There are other, slightly less delicate ways of disarming a trap, which involve hitting the device with a spell or a ranged attack, or even dropping an object on it. This comes with its own set of issues, as the trap will still go off, so anything in the surrounding area could be damaged. Use with caution, or if you have no other option.
Where can you find Trap Disarm Toolkits?
Trap Disarm Toolkits are important items for any aspiring thief, and while they can be rare to find in the world, they can be purchased from several vendors for 10GP apiece.
Trap Disarm Toolkits can be purchased from the following locations:
- Druid Grove
- Shattered Sanctum
- Myconid Village
- Zhemtarim Hideout
- Toll House, the Risen Road
Now you know how to disarm traps in Baldur’s Gate 3, stock up on those toolkits to ensure that no silly little devices will stand in your way ever again. Be sure to change party members if your party is low on light fingers, and check out how we got on sneaking around as a Rogue in our Baldur’s Gate 3 review if you’re looking for some pointers.