Destiny 2 Exotics list: all golden weapons and armour in the game | PCGamesN
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Destiny 2 Exotics list: all golden weapons and armour in the game

Looking for a list of all Destiny 2 Exotics? Our roundup covers everything from the base game to Forsaken Exotics

Destiny 2 Exotics are the most sought-after items in the game and its expansions. They’re harder to get, they look sexier, and they have unique perks that will change your whole playstyle (or are just good fun). Here is every exotic weapon and armour piece in Destiny 2 and all its expansions so far, along with advice on how to get them, and our thoughts about whether they’re any good.

While Legendary gear is the meat of your build, Exotics are the spice. Their perks shake things up so dramatically that you can only have one Exotic weapon or armour piece equipped at a time, for the sake of balance (or sanity). Some are so impactful that they should be considered the linchpin of your build, and will have game-changing interplay with your subclass tree or certain Legendary weapons.

Like Legendaries, Exotics can be upgraded into masterworks, but there are some differences. Weapons require a special Exotic Masterwork Catalyst, which only drops under specific conditions that vary with each gun. All Exotics can be infused, but they don’t take shaders – instead they have special skins called ornaments, which you can get from Eververse.

destiny-2-exotics-shadowkeep-weapons

Destiny 2: Shadowkeep Exotic weapons

DEATHBRINGER

  • Weapon type: rocket launcher
  • Perk: Dark Deliverance – hold left click to fire, and release to detonate rockets that release void orbs. The higher they fall, the more damage they’ll deal
  • Source: complete the Destiny 2 Deathbringer Exotic quest

DIVINITY

  • Weapon type: trace rifle
  • Perk: Judgment – sustained damaged covers the target in a field that will weaken and disorientate them
  • Source: you can unlock the Divinity Exotic quest by travelling to Lunar Battlegrounds while patrolling the moon. Once there, clear Vex enemies

ERIANA’S VOW

  • Weapon type: kinetic hand cannon
  • Perk: Looks Can Kill – bullets pierce shields. The gun also comes with a scope
  • Source: this Exotic is yours if you buy the Battle Pass

LEVIATHAN’S BREATH

  • Weapon type: bow
  • Perk: Big-Game Hunter – stagger unshielded enemies with your arrows
  • Source: obtain and complete the Leviathan’s Breath Exotic quest when once it goes live October 22, 2019

MONTE CARLO

  • Weapon type: auto rifle
  • Perk: Monte Carlo Method – deals damage and reduces your melee cooldown. You also have the chance to charge your melee ability after every kill fully
  • Source: random drop

XENOPHAGE

  • Weapon type: machine gun
  • Perk: Pyrotoxin Rounds – your bullets explode on detonation
  • Source: Exotic quest, goes live October 29, 2019

Destiny 2 season of opulence exotic weapons

Destiny 2: Season of Opulence Exotic Weapons

bad juju

  • Weapon type: Pulse Rifle
  • Perk and trait: the String of Curses perk means that kills refill the magazine and increase damage. You’ll also pick up some progress towards your super depending on how many stacks you have.
  • Source: how do you get Bad Juju? Through the Moments of Triumphs; that’s how.

Tarrabah

  • Weapon type: SMG
  • Perk and trait: the Ravenous Beast perk works by storing power when you give or take damage. When the orange bar on the side of the gun is full, reload to gain a boost to your damage and fire-rate.
  • Source: to get the Tarrabah exotic SMG, you’ll need to complete the Gahlran encounter in the Destiny 2 Crown of Sorrow raid.

The truth

  • Weapon type: Rocket Launcher
  • Perk and trait: the Prototype Trueseeker perk means that rockets will track their targets ‘aggressively’.
  • Source: much like the Thorn and Last Word Exotic weapons, you can get the Truth by completing the special quest when it drops at a future date.

lumina

  • Weapon type: Hand Cannon
  • Perk and trait: The first perk, Noble Rounds, causes orbs to spawn when enemies are killed. Pick them up and shoot at an ally from the hip and you’ll fire a healing orb at them.
  • Source: this Exotic, much like the Truth, is obtainable by completing a special mission called The Lumina.

Destiny 2 season of the drifter exotic weapons

Destiny 2: Season of the Drifter Exotic weapons

outbreak perfected

  • Weapon type: kinetic pulse rifle
  • Perk: Corruption Spreads – spawns SIVA nanites that deal damage to nearby enemies on rapid hits and precision kills.
  • Source: the Outbreak Perfected quest can be started by picking up the Fallen Transponder on Titan.

ARBALEST

  • Weapon type: kinetic linear fusion rifle
  • Perk: Compounding Force – fires slugs that cause massive damage to elemental shields of enemy combatants.
  • Source: The Arbalest exotic can be obtained in the current Revelry seasonal event. Likely to be added into the loot table thereafter, much like the Thunderlord.

THORN

  • Weapon type: hand cannon
  • Perk and trait: Mark of the Devourer rounds pierce targets and deal damage over time. Kills with this weapon leave behind Remnants. Soul Devourer absorbing a Remnant strengthen Mark of the Devourer and partially refills the magazine.
  • Source: You can pick up the Exotic Hand cannon by following the Thorn quest steps.

destiny 2 black armory

Destiny 2: Black ARMORY Exotics

Here are five fresh Destiny 2 Exotics that have arrived as part of the Black Armory update.

Anarchy

  • Weapon type: grenade launcher
  • Perk and trait: Arc Traps – grenades stick to surfaces and chain arc bolts to other mines
  • Source: rare drop from Scourge of the Past completion

Jötunn

  • Weapon type: fusion rifle
  • Perk and trait: Charge Shot – hold to charge up a tracking shot that explodes and burns on impact
  • Source: rare drop from Bergusia Forge completion

Le Monarque

  • Weapon type: bow
  • Perk and trait: Poison Arrows – arrows fired quickly after a full draw become poison arrows. Precision hits with poison arrows spread poison to nearby enemies
  • Source: rare drop from Gofannon or Izanami Forge completion

Izanagi’s Burden

  • Weapon type: sniper rifle
  • Perk and trait: Honed Edge – holding reload consumes the magazine and loads a round with additional range and damage
  • Source: complete the Mysterious Box quest

The Last Word

  • Weapon type: hand cannon
  • Perk and trait: Fan Fire – this weapon can be fired quickly and continuously. Faster reload and increased accuracy on successive hip-fire damage
  • Source: The Last Word quest

Destiny 2 Forsaken

Destiny 2: Forsaken Exotic Weapons

In Destiny 2, Exotic weapons have only one row of fixed perks. Of these, two are unique to each gun, and generally work together to define its gimmick. The first is the intrinsic (the gold one on the left), and the second is the ‘trait’, which is the second-to-last, reading from left to right.

Ace of spades

  • Weapon type: primary kinetic hand cannon
  • Perk and trait: reloading after a kill grants a few extra-damage bullets in the next magazine. Radar remains active while aiming down sights. Precision kills cause targets to explode and increase reload speed
  • Source: Ace of Spades quest, available after the Forsaken campaign

Black Talon

  • Weapon type: heavy Void sword
  • Perk and trait: can fire projectiles, similarly to Bolt-Caster from Destiny 1
  • Source: drop, engram, or vendor

Cerberus+1

  • Weapon type: primary kinetic auto rifle
  • Perk and trait: shoots erratic bullets from all four gun barrels at the same time. Aiming down sights tightens bullet spread
  • Source: drop, engram, or vendor

The Chaperone

  • Weapon type: special Solar shotgun
  • Perk and trait: fires single slugs rather than buckshot. Precision kills briefly grant bonus handling, range, and precision damage
  • Source: Chaperone quest

Lord of Wolves

  • Weapon type: special Solar shotgun
  • Perk and trait: fires powerful short-range burst of Solar shrapnel. Kills will double the number of projectiles per burst for a short period
  • Source: random drop from completing Spider’s Wanted bounties

Malfeasance

  • Weapon type: primary kinetic hand cannon
  • Perk and trait: bullets burrow into enemies, and will explode when enough bullets are stacked on one target. Bonus damage against Taken enemies and Gambit invaders
  • Source: Malfeasance quest

One Thousand Voices

  • Weapon type: heavy Solar fusion rifle
  • Perk and trait: “charging this weapon unleashes a giant continuous beam of death”. Beam superheats targets, causing delayed explosions
  • Source: rare Last Wish raid drop

The Queenbreaker

  • Weapon type: primary Arc linear fusion rifle
  • Perk and trait: fires a long-range precision Arc bolt that blinds enemies on impact
  • Source: drop, engram, or vendor

Trinity Ghoul

  • Weapon type: primary Arc bow
  • Perk and trait: fires arrows that split when released; aiming down sights and fully drawing the bow both decrease the spread. Precision kills will cause the next shot to chain lightning
  • Source: drop, engram, or vendor

Two-Tailed Fox

  • Weapon type: heavy Void rocket launcher
  • Perk and trait: shoots two rockets that can track the same target. Void rocket suppresses enemies, Solar rocket causes damage over time.
  • Source: drop, engram, or vendor

Wish-Ender

  • Weapon type: primary kinetic bow
  • Perk and trait: when aiming down sights at full draw, enemies behind walls are highlighted. Arrows overpenetrate targets and cause damage on entry and exit
  • Source: Wish-Ender quest

Destiny 2 warmind exotic weapons

Destiny 2: Warmind Exotic weapons

Destiny 2’s second DLC added a few newcomers, but the big news was the return of Sleeper Simulant and Whisper of the Worm – the latest incarnation of old favourites Black Hammer and Black Spindle. These two guns are still probably the most sought-after Exotics in the game.

The Huckleberry

  • Weapon type: primary kinetic submachinegun
  • Perk and trait: increased fire rate and recoil while holding the trigger. Kills return part of the magazine and grant up to three stacks of bonus damage
  • Source: drop, engram, or vendor

Polaris Lance

  • Weapon type: primary kinetic scout rifle
  • Perk and trait: precision hits return ammo to the magazine. Landing four precision hits loads a delayed Solar explosive round for your next shot. Gains increased stability as you cause damage
  • Source: drop, engram, or vendor

Sleeper Simulant

  • Weapon type: heavy Solar fusion rifle
  • Perk and trait: laser overpenetrates enemies and ricochets off hard surfaces. Increased movement speed and target acquisition when moving and aiming down sights
  • Source: Violent Intel quest, available after the Warmind campaign

Suros Regime

  • Weapon type: primary kinetic auto rifle
  • Perk and trait: the bottom half of each magazine deals bonus damage and has a chance to start health regen on kills. Aiming down sights slows fire rate but increases damage, while shooting from the hip raises fire rate as trigger is held
  • Source: drop, engram, or vendor

Whisper of the Worm

  • Weapon type: heavy Solar sniper rifle
  • Perk and trait: higher base precision damage. Rapidly landing three precision hits refills the magazine without depleting your reserves. Missing a shot has a chance to return ammo to the mag
  • Source: ‘The Whisper’ secret quest on Io

Worldline Zero

  • Weapon type: heavy Arc sword
  • Perk and trait: sprinting for a short period enables you to perform a Tesseract (a spin attack – if performed in mid-air, you’ll teleport, similarly to Blink). Sword kills boost movement speed and damage
  • Source: destroy 35 of the 45 Latent Memories on Mars and claim from the cache in the Core Terminus Lost Sector

Destiny 2 curse of osiris exotic weapons

Destiny 2: Curse of Osiris Exotic weapons

Destiny 2’s first DLC gave us a brief period where Prometheus Lens was hilariously overpowered in PvP, as well as a grenade launcher that shoots exploding spiderbots and a neat throwback to the original game’s Red Death with Crimson.

Crimson

  • Weapon type: kinetic hand cannon
  • Perk and trait: Banned Weapon: fires a 3-round burst. Kills with this weapon heal the wielder, precision kills also refill the magazine
  • Source: drop, engram, or vendor

Prometheus Lens

  • Weapon type: Solar trace rifle
  • Perk and trait: Prismatic Inferno: trace beam generates a damaging heat field that grows as the weapon continues to fire. Kills return a fraction of spent ammo to the magazine, extending the beam’s duration
  • Source: drop, engram, or vendor

Telesto

  • Weapon type: Void fusion rifle
  • Perk and trait: Unplanned Reprieve: fusion projectiles attach and detonate with a delayed Void blast. Multikills immediately reload other equipped weapons from reserves
  • Source: drop, engram, or vendor

The Colony

  • Weapon type: heavy Void grenade launcher
  • Perk and trait: Fires insectoid robot grenades that chase targets and explode in close proximity. Robot grenades repopulate the magazine from reserves while the Colony is unequipped
  • Source: drop, engram, or vendor

The Jade Rabbit

  • Weapon type: primary kinetic scout rifle
  • Perk and trait: Chain body shots for bonus damage on your next precision shot and to return ammo to the mag. Causing damage with this weapon increases its stability
  • Source: drop, engram, or vendor

Destiny 2 exotics

Destiny 2 Exotic weapons

These are all the Exotic guns available in the base version of Destiny 2, back in September 2017. Almost all of these were much weaker and more boring back at launch, but have received a rework in the Big Exotics Pass of March 2018.

Coldheart

  • Weapon type: special Arc trace rifle
  • Perk and trait: this weapon shoots a steady cold fusion-powered laser. Laser does exponentially more damage the longer it remains on a target
  • Source: drop, engram, or vendor

D.A.R.C.I.

  • Weapon type:  Arc sniper rifle
  • Perk and trait: aim at an enemy to view its health and other critical information on the scope. When this effect is active, D.A.R.C.I. has better target acquisiton and deals more precision damage
  • Source: drop, engram, or vendor

Fighting Lion

  • Weapon type: special Void grenade launcher
  • Perk and trait: grenade projectiles will bounce off surfaces. Hold the trigger to fire, and release to detonate. Direct hits do more damage to shielded enemies. Rapid kills against grenade-damaged enemies refill the magazine. Kills always drop primary ammo
  • Source: drop, engram, or vendor

Graviton Lance

  • Weapon type: Void pulse rifle
  • Perk and trait: the second round in a burst has high recoil, but also high damage with no falloff. Kills cause enemy targets to detonate and spawn Void projectiles that track targets
  • Source: drop, engram, or vendor

Hard Light

  • Weapon type: variable-element auto rifle
  • Perk and trait: rounds fired have no damage falloff, overpenetrate targets, and ricochet off hard surfaces. Bullet damage increases after a ricochet. You can choose the elemental damage type Hard Light deals
  • Source: drop, engram, or vendor

Legend of Acrius

  • Weapon type: heavy Arc shotgun
  • Perk and trait: fires blasts of high-damage Arc energy that overpenetrate enemies. Increased radar detection range
  • Source: Eater of Worlds quest, available after the vanilla campaign

Merciless

  • Weapon type: Solar fusion rifle
  • Perk and trait: non-lethal hits make Merciless charge faster until it gets a kill. Reloading after a kill increases damage for a short time
  • Source: drop, engram, or vendor

MIDA Multi-Tool

  • Weapon type: primary kinetic scout rifle
  • Perk and trait: boosts movement speed. Radar stays active while aiming down sights
  • Source: EDZ world quest

The Prospector

  • Weapon type: Arc grenade launcher
  • Perk and trait: hold the trigger to fire grenades at full auto. Release to detonate all live grenades simultaneously. Grenades stick to surfaces and set targets on fire
  • Source: drop, engram, or vendor

Thunderlord

  • Weapon type: machine gun
  • Perk and trait: Lightning Rounds and the Feeding Frenzy perk
  • Source: here’s how to get the Thunderlord

Rat King

  • Weapon type: kinetic sidearm
  • Perk and trait: this weapon gets stronger when nearby fireteam members also have it equipped. Stacks up to six times. Reloading immediately after a kill grants a brief period of invisibility
  • Source: drop, engram, or vendor

Riskrunner

  • Weapon type: Arc submachinegun
  • Perk and trait: increases weapon power and Arc damage resistance when you receive Arc damage. Kills extend the effect. When this effect is active, shots fired have a chance to chain lightning and return ammo
  • Source: drop, engram, or vendor

Skyburner’s Oath

  • Weapon type: Solar scout rifle
  • Perk and trait: lobs explosive seeking Solar slugs when firing from the hip. When aiming down sights, fires slugs fast and straight, with higher damage and lower fire rate. Is fully automatic, does extra damage to Cabal, and penetrates Phalanx shields
  • Source: drop, engram, or vendor

Sturm

  • Weapon type: primary kinetic hand cannon
  • Perk and trait: kills fill the magazine of the equipped energy weapon from reserves. Kills with the sidearm Drang grant bonus precision damage until the next reload
  • Source: drop, engram, or vendor

Sunshot

  • Weapon type: Solar hand cannon
  • Perk and trait: fires explosive rounds, and highlights enemies it damages. Enemies killed will explode with Solar energy
  • Source: drop, engram, or vendor

Sweet Business

  • Weapon type: kinetic auto rifle
  • Perk and trait: grants a larger magazine and increased accuracy when firing from the hip. Holding the trigger boosts damage and fire rate, and automatically loads ammo pickups into the magazine
  • Source: drop, engram, or vendor

Tractor Cannon

  • Weapon type: Void shotgun
  • Perk and trait: fires an impulse that pushes enemies away and applies a debuff which will cause them to take more damage from all sources, especially Void. In PvP it will also knock opponents out of their Super and prevent ability use. Causing damage temporarily increases your own speed and weapon handling
  • Source: drop, engram, or vendor

Vigilance Wing

  • Weapon type: kinetic pulse rifle
  • Perk and trait: fires a five-round burst. When a nearby ally is killed, gain health regeneration and movement speed. Improved weapon performance and recovery when you’re the last fireteam member alive
  • Source: drop, engram, or vendor

The Wardcliff Coil

  • Weapon type: heavy Arc rocket launcher
  • Perk and trait: fires a volley of homing rockets. Automatically reloads on ammo pickup
  • Source: drop, engram, or vendor

destiny-2-exotics-shadowkeep-armour

Destiny 2: Shadowkeep Exotic armour

Shadowkeep Titan armour

  • Phoenix Cradle (legs) – the Beacons of Empowerment perk means your Sun Warrior perk lasts twice as long. Teammates who pass through your Sunspots are granted the perk, too
  • Source: complete the Shadowkeep campaign as a Titan

Shadowkeep Hunter armour

  • Assassin’s Cowl (helmet) – Vanishing Execution allows you to go invisible and regain a portion of your health and shields after you kill a foe in the Crucible, or an enemy with a finishing move
  • Source: complete the Shadowkeep campaign as a Hunter

Shadowkeep Warlock armour

  • Stormdancer’s Brace (chest) – Ascending Amplitude means that your Stormtrance super increases in damage as you, well, damage others
  • Source: complete the Shadowkeep campaign as a Warlock

destiny-2-exotic-armour-season-of-opulence

Destiny 2: season of opulence exotic armour

season of opulence titan armour

  • Peregrine Greaves (legs) – all shoulder charge abilities deal bonus damage when initiated in mid-air.
  • Source: drop, engram, or vendor  

season of opulence hunter armour

  • Khepri’s Sting (arms) – punching someone while your melee charge is full results in you using your Smoke Bomb. While you’re in your cloud of smoke, you’ll gain the Truesight ability.
  • Source: drop, engram, or vendor

Season of Opulence Warlock armour

  • Astrocyte Verse (helmet) – you can blink further and more frequently, and you’re radar will remain visible in the process.
  • Source: drop, engram, or vendor

Destiny 2 season of the drifter exotic armour

Destiny 2: Season of the Drifter Exotic Armour

season of the drifter titan armour

  • Stronghold (gauntlets) – guarding with swords increases movement speed and does not drain ammo. Shots blocked immediately after guarding will heal you
  • Source: drop, engram, or vendor

Season of the Drifter Hunter armour

  • Liars Handshake (gauntlets) – using your arc melee ability or being hit by a melee attack will allow you to follow up with an extremely powerful melee counterpunch that will heal you.
  • Source: drop, engram, or vendor

Season of the Drifter Warlock Armour

  • Getaway Artist (gauntlets) – hold to convert your arc grenade into a supercharged arc soul. The arc soul functions as an autonomous turret.
  • Source: drop, engram, or vendor

Destiny 2: Forsaken Exotic armour

Forsaken Exotic Titan Armour

  • Antaeus Wards (boots) – improved slide. Sliding reflects incoming projectiles (e.g. rockets, grenades, etc). Reflecting projectiles grants Super energy
  • Heart of Inmost Light (chest piece) – using an ability (grenade, melee, or barricade) ’empowers’ the other two abilities – this means they get faster regen, grenades and melees do more damage, and barricades have more hit points. Throwback to the original Destiny’s Helm of Inmost Light
  • One-Eyed Mask (helmet) – marks enemies that damage you. Killing marked enemies triggers health regen and grants an overshield and increased damage
  • Ursa Furiosa (gauntlets) – move faster while guarding when Sentinel Shield is active. Guarded damage converts to Super energy when the Super ends

Forsaken Exotic Warlock Armour

  • Chromatic Fire (chest piece) – precision kills with your kinetic weapon create an explosion in the element of your equipped subclass
  • Contraverse Hold (gauntlets) – resist incoming damage while charging your Void grenade with Chaos Accelerant, Feed the Void, or Handheld Supernova. Charged Void grenades return a random amount of grenade energy on a hit
  • Geomag Stabilisers (boots) – when Chaos Reach Super energy is almost full, sprinting tops it off. Damaging enemies with Chaos Reach extends its duration
  • Phoenix Protocol (chest piece) – kills and assists while standing in your Well of Radiance return Super energy

Forsaken Exotic Hunter armour

  • Gwisin Vest (chest piece) – kills with Spectral Blades made before going into stealth will restore more of your Super energy
  • Oathkeeper (gauntlets) – bows draw faster, and full draws can be held indefinitely
  • Shards of Galanor (gauntlets) – hits and kills with Blade Barrage will return Super energy after it ends
  • The Sixth Coyote (chest piece) – gain a second Dodge charge

Destiny 2: Warmind Exotic Armour

Curse of Osiris reintroduces several Exotic armour pieces from the original game, as well as three new Aeon-themed gloves, one for each class, which confer more powerful benefits to nearby allies if they’re wearing one of their own. Beat the Osiris storyline and speak with Ikora in the Tower to get yours for free.

Warmind Exotic Titan armour

  • Armamentarium (chest piece) – gain an additional grenade charge (just like in the original Destiny)
  • Ashen Wake (gauntlets) – fusion grenades now explode on impact and gain increased throw speed
  • Eternal Warrior (helmet) – gain an overshield when activating Fists of Havoc
  • Wormgod Caress (gauntlets) – melee kills increase melee damage for a period of time. Additional kills extend duration and increase effects

Warmind Exotic Warlock armour

  • Apotheosis Veil (helmet) – immediately regenerate health, melee, grenade, and rift energy on activating your Super. Nearby allies recharge class abilities faster
  • Claws of Ahamkara (gauntlets) – gain an additional melee charge (just like in the original Destiny)
  • Sanguine Alchemy (chest piece) – standing in a rift grants you and your allies perpetual radar when aiming down sights. Nearby powerful enemies are marked and can be tracked without line of sight
  • Verity’s Brow (helmet) – energy weapon kills boost grenade recharge rate for you and nearby allies

Warmind Exotic hunter armour

  • Frost-EE5 (boots) – increased grenade, melee, and dodge regeneration while sprinting. Dodging increases sprint speed
  • Ophidia Spathe (chest piece) – grants two knives per charge.
  • Sealed Ahamkara Grasps (gauntlets) – dealing melee damage reloads your currently equipped weapon. This pairs really well with the new Thousand Cuts subclass as knives count as melee, so every tick of burn damage they do will trigger a reload
  • Wormhusk Crown (helmet) – dodging gives a small health and shield bump

Destiny 2: Curse of Osiris Exotic Armour

Curse of Osiris reintroduces several Exotic armour pieces from the original game, as well as three new Aeon-themed gloves, one for each class, which confer more powerful benefits to nearby allies if they’re wearing one of their own. Beat the Osiris storyline and speak with Ikora in the Tower to get yours for free.

Curse of Osiris exotic Titan armour

  • Aeon Safe (gauntlets) – summoning a barricade grants the following to nearby Aeon Cult allies: grenade energy to Warlocks; barricade energy to Titans; dodge energy to Hunters. Other allies receive a fraction of the shared energy
  • Khepri’s Horn (helmet) – Solar damage kills recharge your barricade, which unleashes a blast of Solar energy when summoned
  • Helm of Saint-14 (helmet) – your Ward of Dawn blinds enemies that enter it. Guarding with Sentinel Shield temporarily blinds nearby enemies
  • Mk. 44 Stand Asides (boots) – grants an overshield when sprinting at full health with Seismic Strike, Hammer Strike, or Shield Bash equipped. Hits with these abilities recharge a portion of your melee energy

Curse of Osiris exotic Warlock armour

  • Aeon Soul (gauntlets) – throwing grenades grants the following to nearby Aeon Cult allies: grenade energy to Warlocks; barricade energy to Titans; dodge energy to Hunters. Other allies receive a fraction of the shared energy
  • Vesper of Radius (chest piece) – rifts release an Arc shockwave when cast. Rift energy recharges faster when you are surrounded by enemies
  • Ophidian Aspect (gauntlets) – weapons ready and reload very quickly. Melee range is extended
  • The Stag (helmet) – grants rift energy when you are critically wounded. On your death, creates a brief healing rift on your corpse

Curse of Osiris exotic Hunter armour

  • Aeon Swift (gauntlets) – dodging grants the following to nearby Aeon Cult allies: grenade energy to Warlocks; barricade energy to Titans; dodge energy to Hunters. Other allies receive a fraction of the shared energy
  • Gemini Jester (boots) – dodging disorients nearby enemies and temporarily removes their radars
  • Shinobu’s Vow (gauntlets) – improves Skip Grenade, and you gain an additional Skip Grenade charge
  • Graviton Forfeit (helmet) – increases the duration of any invisibility effects. Your melee recharges faster while you are invisible

Destiny 2 Exotic armour

destiny 2 exotic Titan armour

  • Insurmountable Skullfort (helmet) – kills with Arc melee abilities trigger health regeneration, and restore melee energy
  • Mask of the Quiet One (helmet) – grants ability energy when damaged, and health regeneration when inflicting Void damage
  • ACD/0 Feedback Fence (gloves) – melee kills build up explosive energy. Getting hit by an enemy melee attack unleashes this energy in a devastating explosion
  • Doom Fang Pauldron (gloves) – shield bash melee kills recharge shield throw. Melee ability kills recharge Sentinel Shield super
  • Synthocepts (gloves) – increased melee lunge range. Improved damage when surrounded
  • Actium War Rig (chest) – steadily reloads a portion of your equipped auto rifle’s magazine from reserves
  • Crest of Alpha Lupi (chest) – generates an additional orb of light from supers, and a healing pulse when barricade is activated
  • Hallowfire Heart (chest) – greatly improves the recharge rate of your Solar abilities while Hammer of Sol is charged
  • Dunemarchers (boots) – increased sprint speed. Sprinting builds up a static charge. After melee attacking an enemy, that charge will chain damage to nearby enemies
  • Lion Rampant (boots) – additional aerial manoeuvrability
  • Peacekeepers (boots) – reloads stowed submachine guns, and allows you to ready them instantly

Destiny 2 exotic Warlock armour

  • Crown of Tempests (helmet) – Arc ability kills increase the recharge rate of your Arc abilities
  • Eye of Another World (helmet) – highlights priority targets and improves the regeneration speed of your grenade, melee, and rift abilities
  • Nezarec’s Sin (helmet) – Void damage kills grant ability energy
  • Skull of Dire Ahamkara (helmet) – provides additional damage resistance during Nova Bomb. Nova Bomb kills grant super energy
  • Karnstein Armlets (gloves) – melee attacks grant health recovery and ability energy
  • Sunbracers (gloves) – increases the duration of solar grenades and grants grenade energy on melee hits. These have the same appearance as the Sunbreaker gloves from Destiny 1
  • Winter’s Guile (gloves) – eliminating enemies with melee attacks increases your melee damage
  • Starfire Protocol (chest) – grants an extra fusion grenade charge, and fusion grenade kills grant Rift energy
  • Wings of Sacred Dawn (chest) – when Dawnblade is equipped, aiming down sights while airborne will hold you in place for a short time. Precision hits extend this effect’s duration
  • Lunafaction Boots (boots) – your Rifts gain the additional ability to automatically reload allies’ weapons
  • Transversive Steps (boots) – move faster and automatically reload energy weapons while sprinting

destiny 2 exotic Hunter armour

  • Celestial Nighthawk (helmet) – modifies Golden Gun to fire a single, high damage shot. Victims killed by the shot explode
  • Foetracer (helmet) – visually marks targeted enemies
  • Knucklehead Radar (helmet) – provides radar while aiming down sights
  • Mechaneer’s Tricksleeves (gloves) – sidearms ready and reload faster
  • Young Ahamkara’s Spine (gloves) – increases tripmine grenade duration and marks enemies damaged by the blast
  • The Dragon’s Shadow (chest)– increases movement and weapon handling speeds for a short time after dodging
  • Lucky Raspberry (chest) – increases the chaining capabilities of your Arcbolt grenade, and has a chance to recharge it each time it deals damage
  • Raiden Flux (chest)– quick successive attacks with Arc Staff increase its damage output and duration
  • Lucky Pants (boots) – increases hand cannon ready speed and initial accuracy
  • Orpheus Rig (boots)– provides ability energy for each enemy tethered by Shadowshot anchors
  • ST0MP-EE5 (boots) – increases sprint speed and slide distance. Improves jump

Xur, Agent of the Nine

You’ll be able to purchase most of the above gear from Xur, a special vendor who deals in Exotic equipment. There are a few catches, however: he only accepts legendary shards, and only appears on weekends.

At launch he was easy to find, since he had an icon on your Director. That’s no longer the case, and community members are once again leading the hunt for him every weekend. That includes us – if it’s the weekend as you read this, check out our Xur post to learn where he is right now and what you should buy. The Destiny 2 Shadowkeep expansion includes the Armor 2.0 update, which adds random rolls to your Exotic gear. Don’t worry about having to earn them again, though, as you can find them in your collections.

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