We’re starting to nudge towards the end of the League of Legends 2020 patch schedule, League fans. There’s been a raft of new Champions, skins, and other updates this year so far, and the fun just continues. LoL patch 10.19 has flown the PBE nest and landed on the MOBA game’s live servers, bringing Samira, PsyOps goodies, and a batch of balance changes for Worlds 2020. Now, it’s patch 10.20’s turn – read on to see what’s in store next.
First up are those dazzling new League of Legends Dragonmancer skins, which Riot Games gave an early glimpse at on its Twitter channels earlier this week. Along with the new Legendary Lee Sin skin – Storm Dragon Lee Sin – Ashe, Brand, Aurelion Sol, and Sett are also in for some snazzy new dragon-themed skins. The latter juggernaut Champ even gets a Prestige Edition. You can take a good peek at the splash art and some in-game footage of these below.
In the way of patch 10.20 balance changes, as if often the case when an update first hits the testing servers, there aren’t any to check out just yet.
However, we can expect a batch to arrive very soon – likely in the coming days – so be sure to keep heading back to these notes. We’ll post everything you need to know right here in the Champion Changes section below.
That’s it from us for now – read on for the League of Legends patch 10.20 notes below:
LEAGUE OF LEGENDS PATCH 10.20 RELEASE DATE AND DOWNTIME
As reflected in the 2020 League of Legends patch schedule, LoL patch 10.20 is due to go live on Wednesday, September 30, 2020. Maintenance times have now been been confirmed as 03:00 PT for NA servers, 05:00 BST for EUW servers, and 03:00 CET for EUNE servers, and downtime will last for approximately three hours.
League of Legends Patch 10.20 Balance Changes
Balance Changes
Aatrox – buffed
- World Ender (R):
- Healing increase effect increased to 50/75/100% from 50/60/70%
Braum – buffed
- Winter’s Bite (Q):
- Mana cost decreased to 45/50/55/60/65 from 55/60/65/70/75
- Damage increased to 75/125/175/225/275 from 60/110/160/210/260
Illaoi – buffed
- Prophet of an Elder God (Passive):
- Cooldown of tentacles spawns decreased to 20-8 seconds from 20-12 seconds
Karthus – nerfed
- Stats:
- Base armour decreased to 18 from 20.88
Kassadin – changed
- Null Sphere (Q):
- Shield changed to 40/70/100/130/160 from 60/85/110/135/160
Katarina – nerfed
- Voracity (Passive):
- Ratio of damage AD decreased to 75% bAD from 100%
Kled – nerfed
- Stats:
- Kled’s base MR decreased to 28 from 32.1
Lulu – nerfed
- Whimsy (W):
- Attack speed decreased to 20/23.75/27.5/31.25/35% from 25/30/35/40/45%
Maokai – nerfed
- Bramble Smash (Q):
- Damage dealt decreased to 70/110/150/190/230 from 70/115/160/205/250
Nunu & Willump – nerfed
- Stats:
- Base armour decreased to 29 from 32
Ryze – buffed
- Overload (Q):
- Damage dealt increased to 75/100/125/150/175 from 65/90/115/140/165
Samira – nerfed (hotfixed to live already)
- Stats:
- Base HP decreased to 530 from 600
- Inferno Trigger (R):
- Total damage dealt decreased to [0/100/200 (+500% tAD)] from [100/200/300 (+600% tAD)]
Sion – buffed
- Decimating Smash (Q):
- Damage dealt to monsters increased to 150% from 100%
Urgot – buffed
- Echoing Flames (Passive):
- Damage dealt to monsters increased to 100-360 from 60-360
- Purge (W):
- New! This ability now deals a minimum of 50 damage against monsters
Varus – buffed
- Hail of Arrows (E):
- Damage dealt increased to 60/100/140/180/220 from 50/90/130/170/210
- Chain of Corruption (R):
- Cooldown decreased to 120/90/60 from 130/100/70
10.20 Patch preview with almost final changes.
Samira hotfix will carry over into 10.20, we will reevaluate her state in a few more days. pic.twitter.com/Mlwm06DTd1
— Mark Yetter (@MarkYetter) September 22, 2020
We’re still very committed to releasing new champions long term balanced. Sometimes we get lucky and nail it exactly on launch, but most of the time it’s about fast follow up.
Based on our estimates and goals she looked clearly too strong on day one so we’re acting fast.
— Mark Yetter (@MarkYetter) September 22, 2020
Rune Changes
Relentless Hunter (D4)
- Effects:
- Standard/base movespeed out of combat decreased to 5 from 10
- Movespeed per stack when out of combat decreased to 8 from 9
Champion Skins
FAE DRAGON ASHE – 1350 RP
Here’s the FAE DRAGON ASHE splash art:
STORM DRAGON AURELION SOL
“The dragon Aurelion Sol, known to seven generations of worshippers as Ao Shin, has long awaited the ascent of a warrior worthy of receiving the power of the storm. Now, with Lee Sin’s transformation into the Dragonmancer, Ao Shin has directed his impossible power towards purging the world of evil.”
Here’s the STORM DRAGON AURELION SOL splash art:
ETERNAL DRAGON BRAND
Here’s the ETERNAL DRAGON BRAND splash art:
STORM DRAGON LEE SIN – LEGENDARY – 1820 RP
Here’s the STORM DRAGON LEE SIN splash art:
As a Legendary skin, STORM DRAGON LEE SIN also gets a brand-new VO – check it out below:
And here’s Riot taking a look at some of Lee Sin’s new moves:
Here is a thread about Storm Dragon Lee Sin's main features and VFXs! 🌩️🐉⚡️
As usual let's start with the most important one: his dance. 🕺✨
(It is highly spammable. 👀) pic.twitter.com/ktFqXFIsez
— ✨✨ K/DA Sirhaian ✨✨ (@Sirhaian) September 15, 2020
We heard that some players wanted some super sad violin on Storm Dragon Lee Sins Joke. We thought this was a brilliant idea, and I've just now checked in this into the game. Thank you for your feedback! #LeagueOfLegends #LeeSin #Dragonmancer pic.twitter.com/GSf3WYqtC7
— Craig Deskins(Riot Pizza) (@deskinscraig) September 16, 2020
OBSIDIAN DRAGON SETT – 1350 RP
Here’s the OBSIDIAN DRAGON SETT splash art:
OBSIDIAN DRAGON SETT PRESTIGE EDITION – 2,000 event tokens
#PBE Preview! 🐉
Obsidian Dragon Sett (+ Prestige Edition) 🏆 pic.twitter.com/RC6MvhWBTB
— League of Legends EU (@loleu) September 15, 2020
Here’s the OBSIDIAN DRAGON SETT PRESTIGE EDITION splash art:
Miscellaneous
Here’s an update on some critical strike changes in the pipeline, which feature as part of the upcoming item overhaul:
As we approach PBE for the item system overhaul we wanted to prime some more high level changes and their goals.
Critical Strike:
-Bring a bit more power into the early curve and slightly less exponential payoff
-Broaden the choices for champs building crit pic.twitter.com/GElZagnjae— Mark Yetter (@MarkYetter) September 23, 2020
Here are more details:
You will have to see everything when it comes to PBE to get the full picture, but we want to get goals out there to show the intention for each change.
We’ll be sharing a few more changes over the next week before PBE to reduce the amount of overload when it all drops.
— Mark Yetter (@MarkYetter) September 23, 2020
Also worth noting – we will do preemtive changes on champs with crit interactions (yasuo, yone, tryndamere) to make sure they are similar power to live and have dynamic choices in the system without having to go over 100%.
— Mark Yetter (@MarkYetter) September 23, 2020
Definitely don’t worry that this will be a crit champion nerf, we have shifted the power from crit damage into other stats.
Our goal on overall power is no change.
— Mark Yetter (@MarkYetter) September 23, 2020
That’s all we’ve got for the incoming League of Legends patch 10.20 notes right now, but keep heading back to this page to keep up with all the latest changes on their way to the game over the next fortnight – we’ll report on all the goodies and tweaks piping hot from the PBE.
Also make sure you go catch up on the LoL patch 10.19 notes if you want to stay up-to-date on what’s hitting the live game now (clue: it’s a lot!). Plus, we have a LoL tier list which has all you need to know about the best League of Legends Champions to play in each role if you’re looking for some tips.