Doom mods have support for vampires now

The new GZDoom update 4.8.1 is out now with some cool support for monsters and mirrors, which basically means that Doom mods can do crazy vampires now

GZDoom update 4.8.1 means that Doom mods can support vampires like Dracula here properly

The big new GZDoom update 4.8.1 is out now with a range of new tweaks, fixes, and improvements for the quintessential Doom mods program. Of particular note, however, are some cool mirror effects that essentially allow you to turn the classic FPS game into a vampire game.

There are many fantastic and inventive Doom mods out there, such as a hack-n-slash Shinobi mod, an open-world Fallout-type game, and Fred Durst. There’s even a fantastic first-person recreation of one of the best Castlevania games – which might be perfect for an update to make the most of these new GZDoom features.

You can check out the full patch notes and download for GZDoom 4.8.1 here. There are many welcome improvements, such as further support for the Vulkan renderer, but it’s the new options for mirrors that are particularly intriguing. Aside from improving reflection support within Doom, the update adds the “+ONLYVISIBLEINMIRRORS” and “+INVISIBLEINMIRRORS” flags for modders to use. Essentially, these add the option for characters to either only appear in mirrors or have no reflection in mirrors.

As you might imagine, these tweaks open the door for some possibly terrifying encounters, as if Doom didn’t have creepy enough mods already. While the vampire connotations are fantastic, I particularly love the idea of only being able to see some monsters thanks to their reflections. Imagine a Silent Hill-type Doom mod like that.

The GZDoom update is available now, and it will probably take Doom modders all of five minutes to start implementing these options in fun new ways.

Elsewhere in creative Doom news, you can now play Doom on a Lego brick or without even turning your PC on properly.