League of Legends patch 11.4 notes – Samira, Katarina, Viego changes, position nerfs for Jungle

League of Legends patch 11.4 won't bring any new skins, but there are some champion changes headed the game's way

Update – February 18, 2021: League of Legends patch 11.4 is headed to live! Check out the League of Legends patch 11.5 notes to see what’s on the way next. 

Hot on the heels of League of Legends patch 11.3, the multiplayer game’s next update has hit its testing grounds for a fortnight of, well, testing. While 11.3 brought the dazzling new League of Legends Lunar Beast event, signs so far suggest its follow-up is a more minimalist affair. Let’s take a look at what’s in store for patch 11.4, shall we?

Based on what’s on the PBE so far, it doesn’t look like we can expect much in the way of new stuff this coming update. QA lead on skins Katey ‘Khaos’ Anthony has posted on Twitter: “No new skins this PBE cycle, catch y’all next time!” so we won’t see more of those 140 new League of Legends skins Riot’s aiming to launch over the course of the year come to the game this time.

There are plenty of Champion balance changes to check out now, though, with newcomer Viego, Samira, Soraka, and Katarina among those receiving some key changes this update. There are also a couple items changes in the mix – check these all out below.

Plus, gameplay design director Mark Yetter has posted: “One set of changes we’re working on for 11.4 is some position nerfs for Jungle”. You can check out the changes in detail in the section below.

Without further ado, here are the tentative League of Legends patch 11.4 notes (cheers, Surrenderat20!):


According to the League of Legends 2021 patch schedule, League of Legends patch 11.4 is due to go live on Thursday, February 18, 2021. Maintenance times have now been confirmed, and will begin at 03:00 PT for NA servers, 05:00 GMT for EUW servers, and 03:00 CET for EUNE servers, and last for approximately three hours.


Champion changes

Amumu – buffed

Base HP increased to 615 from 613
Tantrum (E):
Damage dealt increased to 75/100/125/150/175 from 75/95/115/135/155

Braum – buffed

Glacial Fissure (R):
Cooldown decreased to 120/100/80 from 140/120/100

Caitlyn – buffed

Attack speed per level increased to 4 from 3.5
Attack Damage per level increased to 3.8 from 3.3

Camille – nerfed

Tactical Sweep (W):
Cooldown increased to 17/15.5/14/12.5/11 seconds from 15/13.5/12/10.5/9 seconds

Fiora – buffed

Duelist’s Dance (Passive):
Damage dealt to Vitals increased to [3% (+5.5% per 100 AD)] from [2.5% (+4.5% per 100 AD)]

Jinx – buffed

Base HP increased to 610 from 550

Kai’Sa – nerfed

Icathian Rain (Q):
Damage dealt by each missile decreased to 40/55/70/85/100 from 45/61.25/77.5/93.75/110
Maximum damage dealt to a single target decreased to [90/123.75/191.25/225] from [101.25 – 247.5]
Maximum evolved damage dealt decreased to [150-375] from [168 – 412.5]

Katarina – buffed

Death Lotus (R):
On-hit Damage Modifier changed to 25/30/35% from a flat 25%
Physical damage dealt for each dagger increased to [16% bAD (1 + 0.8 Bonus Attack Speed)] from [15% bAD (1 + 0.666 Bonus Attack Speed)]

Lee Sin – buffed

Sonic Wave (Q):
Cooldown decreased to 10/9/8/7/6 from 11/10/9/8/7

Renekton – nerfed

Cull the Meek (Q):
Healing (non-champs) decreased to 3/4/5/6/7 from 3/4.5/6/7.5/9
Enhanced healing (non-champs) decreased to 9/12/15/18/21 from 9/13.5/18/22.5/27

Samira – changed

Daredevil Impulse (Passive):
Attack Damage decreased to 3.5% from 7.5%
Ratio of bonus Attack Damage dealt from melee increased to [3.5-10.5% tAD] from a flat 7.5%
Flair (Q):
Attack Damage ratio changed to [80/87.5/95/102.5/110%] from a flat 100%
Blade Whirl (Q):
Duration of whirl decreased to 0.75 seconds from 1 second
Wild Rush (E):
Dash speed decreased to 1600 from 2050
Note! This ability can no longer be used on allies
Inferno Trigger (R):
Cooldown increased to 8 seconds from 3 seconds

Skarner – nerfed

Base HP decreased to 580 from 601
HP per level decreased to 85 from 90

Soraka – buffed

Starcall (Q):
Bonus movement speed increased to 20/22.5/25/27.5/30% from 15/17.5/2/22.5/25%
Astral Infusion (W):
Healing increased to 100/135/170/205/240 from 90/125/160/195/230

Talon – buffed

Rake (W):
Cooldown changed to 9/8.5/8/7.5/7 seconds from a flat 9 seconds
Attack Damage ratio of blades volley’s outgoing damage increased to 55% from 40%

Tryndamere – buffed

Base Attack Damage dealt increased to 72 from 69

Urgot – buffed

Purge (W):
Damage dealt by on-hit effects increased to 75% from 50%

Varus – changed

Blighted Quiver (W):
Active effect changed to [0-80% increased damage based on Q] from [0-50%]
Maximum damage dealt by ability changed to [10.8-25.2% max HP damage] from [9-21%]

Veigar – buffed

Baleful Strike (Q):
Mana cost decreased to 30/35/40/45/50 from 40/45/50/55/60
Primordial Burst (R):
Cooldown decreased to 120/90/60 from 120/100/80

Viego – changed

Blade of the Ruined King (Q):
New! This ability’s healing is now reduced to 100% against minions
Patch 11.3 mid-update fixes:
Blade of the Ruined King (Q) – Healing from second hit versus minions decreased to 100% from 150%
Sovereign’s Domain (Passive) – Toggle abilities bugfix – “Viego no longer keeps Gragas’ Q – Barrel Roll and Lux’s E – Lucent Singularity abilities after having possessed them”
Sovereign’s Domain (Passive) – Hecarim bugfix – “Fixed a bug where Viego would cast different, incorrect abilities after possessing Hecarim while his W – Spirit of Dead is active”
Transcendence bugfix – “Fixed a bug where Viego would be granted additional permanent ability haste from Transcendence if he levels to 5, 8, or 11 during enemy champion possession”

Here’s the 11.4 patch preview from Riot:

Item Changes

Chempunk Chainsword

Health increased to 250 from 150

Cosmic Drive

Ability Haste decreased to 20 from 30 Spelldance changed to “If you have at least 160 Ability Power, gain 20 Ability Haste and 10 – 30 Move Speed” from “Dealing damage with Abilities grants (10 + 20% Ability Haste) Move Speed for 4 seconds”


New recipe! Lost Chapter + Kindlegem + Blasting Wand + 450g
Health increased to 250 from 200
Passive damage dealt by Glaciate increased to [125 +35% AP] from [100 + 30% AP]

Guinsoo’s Rageblade

Attack speed increased to 45% from 40%

Moonstone Renewer

Healing decreased to [50-100] from [70-100]


Attack Power increased to 80 from 70

Mortal Reminder

Attack Damage increased to 25 from 20

Jungle Changes

 Here are the changes Riot’s planning to bring to Jungle in the 11.4 patch:


None this patch, sadly! Here’s a note from Riot:

That’s all for the tentative League of Legends patch 11.4 notes based on what’s on the PBE right now, but keep an eye on this page over its testing cycle as we’ll keep updating it with all the changes getting tested ahead of its live launch. Assuming you want to keep up with all the latest changes headed to League, that is? Of course you do.

While you wait, we have a handy LoL tier list and rundown of the best League of Legends Champions to play in each role if you’re on the lookout for some pointers.