Destiny 2 characters – The Witch Queen classes and subclasses

If you’re new to Destiny 2 or jumping back in after a hiatus, the game’s revamped subclass systems may seem overwhelming - here's a breakdown of all the classes

In the five years since Destiny 2 players first took on the Red Legion in the fight for the Light, the game’s development team has spent countless hours iterating on the game’s core mechanics. As a result, what were simple Arc, Solar, and Void subclasses have grown to include perk trees, Aspects, Fragments and even an entirely new subclass, Stasis.

Today, the game’s Warlock, Titan, and Hunter classes have their own unique kits for each of the game’s four subclasses. The Bungie team is constantly iterating in order to keep the game fun and fresh, and as a result, it’s no surprise some people are struggling to keep up with Destiny 2’s evolving subclass systems.

Rather than just rehashing each subclass and its perk trees, we wanted to develop a guide that reflects the practical applications of each. Below, you’ll find a description of each class as well as a general overview that serves to highlight the benefits of specific subclasses and perks. Each of the subclasses also have unique melee options, grenade types and movement modes for jumping, gliding, or dodging, which players can customise in accordance with their playstyles.

Destiny 2 Void 3.0 and Fragments

The Destiny 2 team recently unveiled a new iteration of Void subclasses. This system introduces Aspects and Fragments, which modify subclass abilities. Stasis also leverages Aspects and Fragments, while Arc and Solar subclasses do not. We won’t dig deep into Fragments here, but note that Fragments are modifiers that can make abilities even more powerful.


Warlocks are versatile characters with balanced playstyles. This class’s abilities are fairly straightforward compared to those of the Titan and Hunter.

Warlock subclasses grant the player a healing rift or an empowering rift. The healing rift restores health while the empowering rift grants increased weapon damage.

Dawnblade: Warlock Solar subclass

Dawnblade is excellent for newer players due to its strong and straightforward Daybreak Super Ability.

Super Ability
Daybreak: Grants fire projectiles for a short amount of time. It’s a powerful crowd control super as it can cause high damage to numerous enemies in a short timeframe.

Perk trees

  • Attunement of Sky: Emphasises movement, giving the player a dodge option and improvements to in-air accuracy.
  • Attunement of Grace: Player can conjure Well of Radiance, a Well that heals and empowers allies. The Well regenerates grenade, melee, and rift abilities, making for a strong option in group-oriented activities.
  • Attunement of Flame: Turns Daybreak into a series of heat-seeking projectiles for increased accuracy. It also grants an explosive melee and additional tactics that can restore health and extend Daybreak’s duration.

Stormcaller: Warlock Arc subclass

Stormcaller abilities can inflict large amounts of damage on enemy hordes in PvE.

Super Ability
Stormtrance: A chain of lightning that electrifies enemies.

Perk trees

  • Attunement of the Elements: Grants an Arc Soul, an added damage-dealing fragment that assists the player and any allies when using the player’s rift.
  • Attunement of Control: Gives the player more control over their Super Ability, granting them a long beam of Arc energy as well as the option to deactivate their Super Ability and save their Super energy.
  • Attunement of Conduction: Turns the Warlock’s melee into a chain that extends from the target onto nearby enemies. It also allows the player to teleport while using Stormtrance. Stormtrace requires a relatively close range for attacks; teleporting can help the player dodge a counter-attack from a powerful enemy.

Voidwalker: Warlock Void Subclass

Voidwalker’s Void Soul and Devour buff pair to siphon health from enemies. However, a player can instead choose to optimise grenades for maximum damage. When combined with effective perks, additional grenade damage can contribute to melee ability regeneration or health regeneration.

Super Ability options

  • Nova Bomb: Vortex: Pulls all enemies toward Nova Bomb.
  • Nova Bomb: Cataclysm: Causes Nova Bomb to detonate into heat-seeking projectiles.
  • Nova Warp: Lets the player teleport short distances and lets out explosive energy in bursts.


  • Feed the Void: Triggers the Devour buff whenever a player kills an enemy using a Void ability.
  • Chaos Accelerant: Makes grenades much more powerful.
  • Child of the Old Gods: Functions similarly to Arc Soul, but also weakens enemies while granting grenade and melee energy while in a healing rift or generating health while in an empowering rift.

Shadebinder: Warlock Stasis subclass

Shadebinder is difficult to perfect, but comes in handy against large crowds.

Super Ability
Winter’s Wrath: Summons a Stasis staff, which casts Stasis shards that freeze targets. The player can then trigger a shockwave to shatter all those targets.


  • Iceflare Bolts: Spawns seeking projectiles. These will shatter a frozen target, which will extend to and freeze other targets.
  • Bleak Watcher: Turns grenades into a turret that fires slowing projectiles at enemies.
  • Frostpulse: The player’s rift to send out a shockwave that freezes nearby enemies.


Titans sacrifice agility and dexterity in favour of strength and defence. Titan’s have the ability to equip the The Towering Barricade, a tall, see-through wall that protects all behind it, or a Rally Barricade, which is shorter but increases weapon reload speed, stability and range while behind it.

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Sunbreaker: Titan Solar subclass

The Sunbreaker’s Hammer of Sol ability makes them a worthy foe in both PvP and PvE.

Super Ability
Hammer of Sol: Player draws on a destructive, flaming hammer.

Perk Trees

  • Code of the Fire-Forged: Melee swings a blazing hammer. Hammers explode into molten embers and enemies defeated by hammers explode, making it good for area-of-effect damage.
  • Code of the Devastator: Solar ability kills increase damage, stacking up to three times. Hammer of Sol becomes a flaming maul that crushes enemies. Grants a throwing hammer melee, which the player can pick up to regenerate health.
  • Code of the Siegebreaker: Hammers and solar kills create sunspots that let the player throw hammers faster while also recharging their grenade, abilities and Super faster. Sunspots also increase weapon damage and cause Super to last longer, making it a favoured build for PvP.

Striker: Titan Arc Subclass

Fists of Havoc is a powerful Super ability and is good for both offensive and defensive play.

Super Ability
Fists of Havoc: A supercharged electric ground slam.

Perk Tree

  • Code of the Earthshaker: Player melee becomes a Seismic Strike that causes an Arc explosion and restores grenade. The Player also gets a second grenade charge.
  • Code of the Missile: Fists of Havoc becomes Thundercrash, hurtling the player like a missile and causing meteoric damage when crashing into enemies. Pairing this with the Cuirass Of The Falling Star Exotic chest armour strengthens Thundercrash and makes it one of the most potent Super abilities in the game. Further, with this perk tree, Melee becomes a ballistic slam, and picking up ammo while sliding grants reloads equipped weapon, grants melee energy and increases weapon damage for a short time.
  • Code of the Juggernaut: Melee triggers health regeneration, reloads weapons and increases weapon stability and damage. Critically wounding an enemy or breaking their shields increases melee range and damage, and defeating enemies with Fists of Havoc extends its duration.

Sentinel: Titan Void subclass

The Sentinel subclass highlights the Titan’s defensive abilities. Players can augment the Titan’s Overshield perks with Fragments for even more strength.

Super Ability options

  • Ward of Dawn: Creates an indestructible dome that also provides a temporary increase in weapon damage.
  • Sentinel Shield: Grants a Void light shield with options to attack, defend, throw and create a defensive wall that grants increased weapon damage to allies to shoot through it.


  • Bastion: Grants Overshield to nearby allies. Barricade grants Overshield to the player and nearby allies and empowers it, regenerating Overshield and extending its duration.
  • Offensive Bulwark: While in Overshield or Well of Dawn, grenade charges faster and increase mele range and damage. Melee final blows extend Overshield. Also grants an additional shield throw in Sentinel Shield. This is a solid defensive ability that a Titan can leverage for group-based activities.
  • Controlled Demolition: Hitting a target with a Void ability or Volatility makes the enemy volatile, and further damage causes them to explode. These explosions grant health to the player and nearby allies.

Behemoth: Titan Stasis subclass

A favoured Titan subclass, Behemoth is effective at close range due to its ability to generate explosive damage from Stasis crystals.

Super Ability
Glacial Quake: Summons a stasis gauntlet the player can slam down for a shockwave that freezes targets. Or, as a light attack option, the player can supercharge their Shiver Strike melee, plus sprinting through Stasis crystals or frozen targets will shatter them.


  • Cyroclasm: Enables a longer and more powerful slide, plus sliding into Stasis crystals or frozen enemies shatters them and any nearby frozen targets.
  • Tectonic Harvest: Shattering a Stasis crystal drops a Stasis charge that grants melee energy.
  • Howl of the Storm: Activating charged melee while sliding launches a wave of Stasis energy, freezing targets and creating Stasis crystals.
  • Diamond Lance: Shattering or defeating targets with a Stasis ability creates a Stasis Lance, which the player can throw to freeze on impact. Slamming the lance into the ground freezes targets in a small area.


Hunters are tacticians and their kits are designed to emphasise movement and stealth. Though they reap benefits such as dodging abilities and invisibility, they require more precision in terms of timing and execution.

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Arcstrider: Hunter Arc subclass

The Arcstrider wields the Arc Staff. Its effectiveness is contingent upon a player’s ability to pull off strong combos.

Super Ability
Arc Staff: A pure Arc energy staff that allows a player to acrobatically attack enemies.

Perk Trees

  • Way of the Warrior: Melee kills recharge dodge, grant health regeneration and temporarily increase melee damage. Dodging increases melee range, and after dodging, an Arc Staff hit grants a lightning aftershock.
  • Way of the Current: Players can deflect projectiles while yielding Arc Staff. Sliding also turns melee into an uppercut and Arc abilities disorient enemies and grant grenade, melee and dodge energy. This deflection is a powerful way to resist enemy damage to take full advantage of the player’s Super.
  • Way of the Wind: Increases max sprint speed, plus sprinting recharges dodge ability. Melee and grenade charge faster when critically wounded, and melee disorients target and nearby enemies.

Gunslinger: Hunter Solar subclass

The Gunslinger is a PvP favourite due to the Golden Gun’s ability to quickly inflict high damage on an opponent.

Super Ability
Golden Gun: A flaming gun that disintegrates enemies.

Ability Trees

  • Way of the Outlaw: Improved ability to hit targets with Golden Gun. Also, the player can fire it quickly up to six times and it refunds a bullet with each kill.
  • Way of a Thousand Cuts: Super ability is transformed into Blade Barrage, a volley of Solar-charged explosive knives. Melee also burns targets and killing burned targets recharges dodge and melee. Blade Barrage was once dominant in Crucible but has since been nerfed.
  • Way of the Sharpshooter: Precision melee hits instantly recharge melee. Precision hits also reduce super cooldown time, increase handling and stability. Additionally, this enables precision hits with Golden Gun, which generate Orbs, increase damage and extend its duration.

Nightstalker: Hunter Void subclass

This subclass highlights invisibility, which the player can also grant to their allies through a variety of means.

Super Ability options:

  • Shadowshot Deadfall: Tethers a large group of enemies to a Void Anchor, which slows and silences them. This has long been a favourite of Hunters in PvE activities that spawn large numbers of enemies.
  • Shadowshot Moebius Quiver: Fires two three-shot arrow barrages that tether enemies.
  • Spectral Blades: Void blades that grant invisibility while the player performs a quick melee attack or a heavy attack.


  • Trapper’s Ambush: The player can spend their melee charge to activate Quickfall to dive into the ground and create a large smoke cloud. Targets caught inside are weakened and allies are made invisible. Additionally, the Nightstalker’s Smoke bomb melee also grants invisibility.
  • Stylish Executioner: Defeating a weakened, suppressed or volatile target grants invisibility and truesight. The next melee attack while invisible weakens targets. This allows for powerful combos as there are a number of weapons and mods that suppress or weaken enemies or make them volatile.
  • Vanishing Step: Dodging makes the player invisible. This is good for high-intensity activities such as Trials of Osiris, where abilities aren’t always quite as useful as strong movement.

Revenant: Hunter Stasis subclass

Many consider Revenant overpowered build, primarily due to its flexibility and its ability to pair well with a variety of modifiers from Destiny weapons, armour and Fragments.

Super Ability
Silence and Squall: Player channels Stasis shards to form Kama blades, the first of which bounces off enemies and freezes them and the second which detonates on impact and creates a Stasis storm. This ability to easily freeze targets and also causes a storm, paired with the ability to easily shatter stasis crystals, make this one of the most powerful PvP builds in the game.


  • Shatterdive: Activating mid-air makes the player descend on targets and shatter them on impact.
  • Winter’s Shroud: Dodging slows nearby targets.
  • Grim Harvest: Defeating slowed or frozen combatants creates Stasis shards, which grant melee when picked up by player and allies.
    Touch of Winter: Stasis grenade types have enhanced functionality.

One thing to keep in mind is that all of these builds are subject to the game’s hundreds of modifiers, which can impact the character’s build by increasing damage, efficiency, melee range and a variety of other factors. One of the best things about Destiny is that it constantly encourages players to experiment with builds that push limits.

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Once you’re there, why not check out some of our Destiny 2 builds to really get your set-up rolling? Alongside sub-classes, it includes Destiny 2 Exotics, weapons, and armour, too. Either way, we hope this guide helps point you towards the power fantasy that you want to live out.