The Division 2 raids will represent the pinnacle of late-game achievements in Ubisoft’s massively multiplayer third-person shooter. Fully-fledged raids never made it to the first Division, which made up for it with smaller scale Incursions, so confirmation that the sequel’s take on this staple of MMO gameplay would feature larger teams is music to the ears of prospective The Division 2 players.
Better still, The Division 2 raids will be totally free unlike the paid DLC Incursion missions of the original, leaving you with no excuse not to get a squad together when The Division 2 release date rolls around.
Raids were announced for The Division 2 during Ubisoft’s E3 2018 press conference, but we’re still yet to see these in action and neither Ubisoft or developer Massive Entertainment has said much about the feature since.
We have done some digging and pooled together all the latest details on The Division 2 raids, from roughly how challenging they will be to when Massive Entertainment plans on dropping the first one, so you know what to expect.
So what have Ubisoft and Massive Entertainment said about The Division 2 raids? At the top level: “In a first for the franchise, eight-player raids will make their way to The Division 2. These challenging missions will test the skill, communication, and teamwork of even the most expert Agents”.
In a recent interview with YouTuber Arekkz Gaming however, creative director Julian Gerighty and game director Mathias Karlson gave us a little more detail. When asked how the Division 2 raids compared to Incursions from the first game, Karlson said they were much more like traditional raids. “We really built raids to have bespoke mechanics, bespoke boss fights, and trying to do more with what we have in the game: Specializations, RPG systems, our shooting systems, eight players – working with groups, splitting up groups. You can expect that social puzzling element.”
When pressed further on potential mechanics like team wipes, Karlson responded, “Let’s just say it’s not going to be easy”. Finally, Arekkz asked the pair if raids would be released slightly after launch to give players the chance to gear up. “Yes, that is exactly what we’re planning to do,” said Gerighty. “We realise that raids are a goal. It is the most hardcore activity in endgame, so it’s going to take a while to get leveled up for it, to get the gear for it, and to get a team ready. So it will launch a little bit after the game launches.”
Later in the interview the pair also confirmed that there will be multiple The Division 2 raids, so expect a steady stream of endgame content as The Division 2 enters its post-launch life cycle. Ubisoft revealed that there would be three episodes of post-launch content during their E3 2018 press conference, which could be a hint at how many raids the game will get during its first year.
The Division 2 Operation Dark Hours raid
A Year 1 roadmap trailer for The Division 2 has revealed the name and setting of the first raid in the game, Operation Dark Hours. Details remain scarce, but the trailer confirms once again that The Division 2 raids will feature eight players and that the Dark Hours raid is free to all players.
As for the setting, the Operation Dark Hours raid appears to be set in a large airport in the outskirt of Washington, D.C, which is most likely Dulles International Airport. The trailer only offers the slightest glimpse of the setting and doesn’t provide any additional clues as to what the gameplay for this raid will be like.
We’ve got plenty more guides for the upcoming post-apocalyptic shooter, such as a breakdown of The Division 2 brand sets, and everything we know about the Outcasts, Hyenas, and True Sons faction. We will be updating this guide with all the latest information so check back regularly for more details on raids.