When is the Destiny 2 The Final Shape release date? Bungie has held a showcase about the final instalment in the Light and Dark saga – and boy, is it a banger. Note that you absolutely, definitely, 100% should not read much further down the page if you’re trying to avoid massive spoilers around the story of Destiny 2 so far.
With the release now being delayed into the summer of 2024, Destiny 2 players have plenty of time to seek out any missing Lightfall Exotics and explore everything the most recent expansion and seasonal content have to offer while you seek to assemble the best Destiny 2 build around. Without further ado, here’s everything you need to know about Bungie’s most exciting expansion yet.
Destiny 2 The Final Shape release date
The Destiny 2 The Final Shape release date is Tuesday, June 4, 2024 for PC, PlayStation, and Xbox. This is delayed from February 2024, and was announced by the Destiny 2 X (formerly Twitter) account.
Originally set for launch on February 28, 2024, The Final Shape delay was officially announced following weeks of rumors and inside sources stating a delay to June was on its way. Just days before the news dropped, we stated that a delay to the expansion seemed inevitable.
However, Bungie did announce the Destiny: Into the Light release date, which is a “two-month content update” for all players which will launch in April. It’s yet to be confirmed whether this content update will be free or paid, and there is no confirmed date in April we can expect to see this just yet, although eagle-eyed fans have spotted a date on the PlayStation store of April 9.
Destiny 2 The Final Shape trailers
The Destiny 2 The Final Shape trailer shows Ikora talking to someone, attempting to catch them up on past events in the franchise such as taking down Savathun, also known as the Witch Queen, and Nezarec, the Final God of Pain and boss of the Destiny 2 Root of Nightmares raid.
The teaser then shows the person she’s talking to, who happens to be one of the most beloved characters in Destiny’s history: Cayde.
Cayde-6 died at the hand of Uldren Sov while Uldren was possessed by Riven, a powerful Ahamkara that was Taken by Oryx, the Taken King and brother to Oryx. This marked a heartbreaking moment in the history of the Destiny 2 series. In a surprise twist, the Light revived Uldren Sov. He assumed the name Crow and held no memories of his past actions, choosing to become a Guardian.
Lore enthusiasts know that the number after an exo’s name carries significance, as it designates the number of times the exo has had their system rebooted. This would indicate that even though Cayde has been long gone, the Vanguard has somehow been able to revive him as Cayde-7.
This is a massive reveal, as major players in the Destiny 2 series seem to be dropping quickly. Rasputin sacrificed himself to prevent Eramis from being able to use the Warsats to destroy the Traveler, and the game also recently lost Amanda Holliday, the pilot. It appears Sloane was fighting becoming Taken in Destiny 2 Season of the Deep, though the season ended without us knowing her true fate.
And, for anyone wondering, that is indeed Cayde’s trusty Ace of Spades hand cannon that you see him adjust in the trailer, as denoted by the spade on the side of the weapon. Notably, unlike Ikora, he does not appear to have a ghost shell.
Destiny 2 The Final Shape story
Thanks to a surprise cutscene in the middle of Season of the Deep, we now know exactly what the Witness is, what the Traveler is, and what the Veil is – three questions we never had anything but suspicions about beforehand. Due to finding out the origins of the Witness and the purpose of the Veil, we can speculate further on the events of The Final Shape.
It seems to confirm that, by linking the Veil and the Traveler, The Witness has created a portal to a perfect environment – the inside of the Traveler, which combines the Light with purpose, the Darkness. It is within here that we could encounter Cayde in a semi-limbo state, being provided constant life by the Traveler yet unable to step foot back into the “real” world as the Traveler cannot sustain him here.
Throughout the recent Destiny 2 Showcase, The Final Shape was confirmed to take place inside the Pale Heart, or the center, of the Traveler. It is here that you will go head-to-head with The Witness itself, culminating in a massive final showdown. Destiny 2 creative director, James Tsai, explains that The Final Shape has to “make you feel nostalgic” about the journey of the game. You will enter the portal and the center of the Traveler, and Tsai confirms that The Witness is trying to “put the universe into this frozen perfection where everything is exactly as it thinks it should be”.
It has been confirmed that all of the questions that Guardians have will be answered with The Final Shape. Despite great conflict with huge stakes, The Final Shape is a story told by companions fighting together for hundreds of years. The goal is to stop the Final Shape itself, and the Pale Heart is just a fraction of the inside of the Traveler. It’s described by Bungie as “weird, a bit strange, and makes you feel uncomfortable”. The Pale Heart will adjust to your playstyle, and whilst the intricacies of how this will work have not yet been revealed, this is the most adaptive and personal environment Destiny 2 has hosted yet.
As well as the new environment, it has been confirmed that a new enemy type will be added to Destiny 2. Subjugators are inspired by Rhulk, the boss of the Vow of the Disciple raid, and come in two variations. Stasis subjugators will slow, freeze, and shatter you as you attempt to fight them, while Strand subjugators use mines, suspension, and projectiles from their Darkness subclass to devastating effect.
Destiny 2 The Final Shape new supers and aspects
During the Destiny 2 showcase, it was also revealed that new subclass supers and aspects would be added to the game. For recent expansions, we’ve seen new subclasses added to the game – with Beyond Light we were introduced to Stasis, the first Darkness subclass that Guardians could wield. In Lightfall, we were able to master Strand. With The Final Shape, we’ll be in control of new supers and aspects.
For Solar Warlocks, the Song of Flame super will be able to overcharge all abilities, meaning you can take out hordes of enemies with infinite spam. You’ll also be able to buff your allies with Scorch for any Solar weapons they’re carrying. The new Warlock aspect will create a Solar Soul when using a class ability, and this can be used to burn enemies from far away.
For Void Titans, the Destiny 2 team is leaning into supporting your allies once again with the new super, Twilight Arsenal. Titans can summon three Void-powered axes that are launched into the ground, causing a devastating disintegration effect on any enemies. Any that remain afterwards will be pulled towards the axes and damaged over time. Your Fireteam members can also pull these axes from the ground and use them as physical weapons. The new Void aspect will allow Titans to consume their grenades and create a shield that moves with you and absorbs incoming damage. That incoming damage is stored and released in a huge attack.
For Arc Hunters, the Storm’s Edge super will summon an electrified dagger that you can throw and teleport too, like an over-exaggerated Blink effect. Upon teleporting though, you’ll spin like a devastating whirlwind blade and damage anyone in reach. You can use this up to three times per super charge, making it one of the most powerful in the game. The new Arc aspect will allow Hunters to consume their class ability in midair, which gives more aerial height, as well as throwing a Jolt debuff to enemies will on the ground as well as making you amplified.
Destiny 2 The Final Shape exotics and weapons
Every Destiny 2 expansion adds new exotics, and Guardians can get their hands on the first from The Final Shape now. By preordering the game and its annual pass, you can unlock the fusion rifle Tessellation. The weapon is influenced by your equipped subclass and can also consume your grenade to launch a projectile that explodes on impact, causing huge damage. Bungie also revealed during its showcase that the Dragon’s Breath rocket launcher and the Khvostov auto rifle, as well as the Red Death pulse rifle will all be returning to the game in The Final Shape.
Bungie also teased two new weapon types, including an auto rifle that can switch firing mode to become a healing weapon, and a sidearm with tracking rockets.
Destiny 2 episodes and fireteam power
Alongside all of this new information, Bungie also says that it is retiring the seasonal model it has adopted for many years. In its place will be episodes. Three episodes will run per year, each with four acts. These four acts can be completed in any order, and aim to give more context behind the story of Destiny 2. The first three episodes are called Echoes, Revenant, and Heresy, and will launch some time after The Final Shape, giving players a chance to complete the campaign first.
As well as episodes, Bungie is also introducing fireteam power. Gone are the days of frantically grinding to be as strong as your friends to take on the latest end-game content, as instead, the fireteam’s power will collectively scale to the strongest party member’s light level.
Destiny 2’s The Final Shape has been confirmed to be the final part of the Light and Darkness saga: a narrative that Bungie initially outlined in the original Destiny, with the expansion marking the culmination of a decade-long tale in the multiplayer game. While you’re here, why not check our Xur location guide to make the most of what he’s selling before potentially the entire universe changes?