Age of Empires 4 release date, system requirements, and everything else we know

Here's everything we know about this highly anticipated RTS sequel

A keep on a hill looking out over the sea in age of empires 4 as a fleet of ship approaches

When is Age of Empires 4’s release date? Well we’ve got some good news and some great news. The good news is, we know it’s coming in the autumn. The great news is, we know exactly when it’s coming, thanks to an announcement during Microsoft’s press conference during E3 2021.

With the previous Age of Empires landing over a decade ago, anticipation for a new entry in the classic RTS game series couldn’t be higher if you placed it atop a saddled war elephant and marched it towards an enemy base.

News was slow at first, but thankfully things are picking up: a fan preview broadcast in early 2021 blew the lid on Age of Empires IV and gave us a ton of new information to work with, and now the recent Microsoft press conference has given us more, including a Steam page.  We have rounded as much Age of Empires IV news as possible, so that you’re on the same page as us. We’ll keep this article updated as and when new information comes to light, but feel free to let us know if there’s something important you think we’ve missed.

Age of Empires 4 release date

Age of Empires 4 will release on October 28, 2021 as, announced during Microsoft’s E3 2021 press conference on June 13, 2021.

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You can pre-order digital copies Age of Empires IV for download on Steam and the Microsoft Store.

The Digital Deluxe Edition is only available via Steam, and costs $79.99 / £69.99. You get the base game plus a bunch of exclusive bonus digital content, such as monuments, coat of arms, and a soundtrack.

The standard edition is available on both Steam and the Microsoft Store for $59.99 / £49.99, and will also be available via Game Pass for PC, which will allow you to download Age of Empires IV for free.

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According to the Microsoft Store page, pre-ordering either edition gets you the upcoming Age of Empires II: Definitive Edition expansion Dawn of the Dukes for free.

AGE OF EMPIRES 4 System Requirements

Minimum System Requirements:

OS: Windows 10 64bit
Processor: Intel Core i5-6300U
Memory: 8 GB RAM
Graphics: Intel HD 520
DirectX: Version 12
Storage: 50 GB available space


OS: Windows 10 64bit
Processor: 3.6 GHz 6-core (Intel i5)
Memory: 16 GB RAM
Graphics: Nvidia GeForce 970 GPU with 4 GB of VRAM
DirectX: Version 12
Storage: 50 GB available space
Additional Notes: 4 GB of video RAM and 16 GB of system RAM

Age of Empires 4 mods

Mod support is coming for Age of Empires IV, but according to the product page on Steam, it won’t be available until “early 2022”.

Age of Empires 4 beta

The closed beta for Age of Empires IV kicked off on August 5. To be eligible to participate you have to be part of the Age Insider program.

Age of Empires 4 units from the dehli sultanate civ

Age of Empires 4 civs

It’s been confirmed that there will be eight civilisations for Age of Empires IV at launch, drawn from medieval societies across Europe, Asia and beyond. The eight civs are as follows:

  • English
  • Mongols
  • Chinese
  • Delhi Sultanate
  • Abbasid Dynasty
  • French
  • Holy Roman Empire
  • Rus

Age of Empires 4’s civilisations are going to be more asymmetrical in their design. The English, for example will look and play more like traditional Age of Empires civilisation, where-as the Mongols will be feature more bespoke mechanics – such as migrating buildings – which will make them feel very different. The other civilisations are likely to be designed to fit different points on this scale, although there will be some commonality. For example every civ has a generic pike, ranged, and mounted units to keep that core combat triangle intact.

Civilisations are also meant to represent cultures at a more historically authentic level, as a way of recognising that different entities controlled the same parts of the world across history, even within Age of Empire IV’s medieval period.

As such, while the English and French perhaps feel ubiquitous with the countries they lend their names to, the Delhi Sultanate only controlled parts of South Asia for parts of the medieval period, and the Abbasid Caliphate was only one of the dominant powers of the middle-east. In response to player concerns over regional representation, Microsoft confirmed that future cultures and civilisations would be released post-launch to explore the same region from different angles.

Civ design also extends to the visuals and atmosphere as well. Architecture will evolve over time, but the language other NPCs use will also change to reflect how these societies evolved culturally during the rough time-period covered by Age of Empires 4.

A king in age of empires 4 leads a column of men towards a town

AGE OF EMPIRES 4 campaigns

Age of Empires 4 will have four campaigns, consisting a total of 35 missions. The four confirmed campaigns are:

  • Norman Conquest (English civ)
  • 100 Years War (French civ, we think)
  • Mongols
  • The Rise of Moscow (Rus civ)

Instead of focusing on the life of one historical figure, Age of Empires IV campaigns will span generations, covering multiple people, and will serve the historical context in a more documentary-style format.

According to Adam Isgreen there is going to be around three hours worth of footage that will supplement the campaign missions, a lot of it using live footage from real-world locations with superimposed graphics in the style of the game, but also other types of video content as well that they’re not talking about right now.

age of empires 4 campaign gameplay showing base building

Age of Empires 4 Gameplay

Further details on Age of Empires 4 features are a bit scattered, but here is a summary of some of the key features that will be coming:

The game will be fully 3D, with more realistic environments that show more pronounced elevation, and forests that will allow units to hide in for ambush tactics. The maps will also be procedural.

Units will be capped at around 200 per player. In an eight-player multiplayer match, this will mean you can have a maximum of 1600 units all fighting over the same space.

While the campaign will have hero-like units for narrative reasons, general skirmish gameplay will not feature hero units. The exception to this at the moment are the Mongols, who have a unit called the ‘Mongol Khan’ who acts similar to a hero-unit, but is not as strong as one.

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The ages have been confirmed to be: Dark Age, the Feudal Age, the Castle Age, and the Imperial Age. Naval combat has been confirmed, and the ‘age-up’ mechanics from Age of Empires 3 have been incorporated into Age of Empires 4’s design.

Related: The best strategy games on PC

We’ll be sure to update you on any other Age of Empires 4 news regarding the release date, and anything else the developers decide to share.

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