Overwatch devs on creating a game you can “play by sound”, and announcing Dolby Atmos support Mathew Kumar Mar 18, 2016 | Overwatch
Obsidian’s Josh Sawyer talks “choice and consequence” in building Pillars of Eternity characters Mathew Kumar Mar 17, 2016 | Pillars of Eternity
$500 DayZ cheat codes and death threats: Bohemia reveal the challenges of fighting the underground world of cheat sellers Mathew Kumar Mar 17, 2016 | DayZ
“There was a lot of copy-pasting” Jane Ng talks creating Firewatch’s Wyoming wilderness Mathew Kumar Mar 16, 2016 | Firewatch
Microsoft “fully committed” to making the Universal Windows Platform “the greatest platform for game developers” Mathew Kumar Mar 16, 2016 | Quantum Break
“The memory my father didn’t want to lose” Rhianna Pratchett talks inspirations for Rise Of The Tomb Raider Mathew Kumar Mar 15, 2016 | Rise of the Tomb Raider