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Medieval Engineers' structural integrity preview is demolition porn

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Medieval Engineers' structural integrity preview is demolition porn

Toppling something monumental and grand is a singular delight. Stomping on Lego, liberal application of TNT in Minecraft, colliding spaceships in Space Engineers - it’s the simple pleasures that make this life worth living. 

Send any children you might own to bed, and usher any elderly out of the room. We’re about to watch some hardcore castle destruction porn in Medieval Engineers, and it’s going to get a bit saucy. 

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Medieval Engineers will be joining Space Engineers in Early Access

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Medieval Engineers will be joining Space Engineers in Early Access

Keen Software House, developers of Space Engineers, are dabbling in Early Access once again, before Space Engineers leaves space dock. Medieval Engineers will be popping into existence on Steam next month, on February 19th, joining its sci-fi cousin. 

Medieval Engineers will turn back the clock, taking away its engineers’ space suits and spaceships, replacing them with wooden contraptions and big ol’ castles and cities. There will be terraforming and mining, along with siege warfare and hand to hand combat for the more blood-thirsty among you. 

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Might and Delight's Shelter 2 trailer uses cuteness like a weapon

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Might and Delight's Shelter 2 trailer uses cuteness like a weapon

I read the trailer title, “Cuteness in Shelter 2" and I already know it’s a trap. Not a lie, because the combination of Might and Delight’s wonderful art and the prevalence of tiny mewling lynx cubs ensures that the trailer will indeed be overloaded with cuteness, but still a trap. Those cubs may very well die. Their mum might too. Thankfully, the trailer has none of that, but I know it’s coming. 

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Kerbal Space Program will leave Early Access with the next update

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Kerbal Space Program will leave Early Access with the next update

Kerbal Space Program’s long journey through Early Access is almost over. The next update will see the game leave Early Access, finally reaching version 1.0. 

“As development in Beta has progressed, one thing has become very apparent, Kerbal Space Program is about to reach a state in which every single one of the original goals for the game has been reached, and we can say that our original design document has been fulfilled,“ Felipe Falanghe wrote on the KSP blog

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Ronin pits a ninja against her natural enemy: businessmen

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Ronin pits a ninja against her natural enemy: businessmen

While villains go in and out of fashion, there always seems to be one mainstay: wealthy businessmen. Oh, they’re bad, aren’t they, with their big glass offices and fancy gold swimming pools. And in Devolver Digital and developer Tomasz Wacławek’s Ronin, they’ve pissed off a katana-wielding biker, which was probably a bit silly of them. 

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HER STORY is a game about a women talking to the police, directed by Sam Barlow

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HER STORY is a game about a women talking to the police, directed by Sam Barlow

Her Story is an abstract crime fiction game with a “non-linear" storytelling, by Silent Hill Shattered Memories writer and designer Sam Barlow. Players are given access to archived footage from a police database, where they’ll be tasked at piecing together the mysterious murder of a woman’s husband.

Here’s where it gets interesting: to search through these video clips, players will search for specific words that are spoken by the questioned woman.

“If you can Google, you can play Her Story" says director Sam Barlow.

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Pneuma: Breath of Life cranks the observer effect up to 11

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Pneuma: Breath of Life cranks the observer effect up to 11

After spending the last five minutes watching my dog, Max, snoring, I’m questioning the observer effect, where the act of observing something changes it. Mind you, I’m not a physicist, and Max is a law unto himself. If I was playing Pneuma: Breath of Life, Max would probably end up hovering in the air, or maybe he’d become an elephant instead of a labradoodle. But I’d also be a god, so this would not phaze me. 

Pneuma is an oddity and remains enigmatic even after watching a trailer and getting given the apparent gist from the developers, Deco Digital. It’s a first-person puzzler, where you - a god - have to navigate a conundrum-filled maze, solving puzzles through the power of your mind and observation. 

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Angels Fall First is an FPS, RTS and spaceship dogfighting game rolled into one, and it looks fab

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Angels Fall First is an FPS, RTS and spaceship dogfighting game rolled into one, and it looks fab

Is it a bird? Is it a plane? No, it’s none of them - Angel Falls First is a whole lot else though: first person shooter, spaceship fighter sim, and real time strategy combined into one tidy package. If this piques your interest, then I’ve got some good news: the game has already been greenlit on Steam, and is deep into development.

The devs have just released a new trailer that demonstrates the many ways you can play the game, and we’ve got it below.

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Out There's Michael Peiffert on bringing the brilliant space roguelike to PC

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Out There's Michael Peiffert on bringing the brilliant space roguelike to PC

Space is big, and there are no street signs or convenient roads. A glitch in a computer or a rude wormhole interrupting your journey could leave you completely and utterly lost. God forbid you decide to take a quick nap, like Out There’s astronaut protagonist, because chances are you’ll wake up half-way across the galaxy. 

I’ve had Out There installed on my phone since early last year, and I’ve yet to finish a game. Or, I should say, I’ve yet to end my journey without dying an ignoble death. It’s a space exploration game with rogue-like sensibilities, and it’s tough, and I’m not very good at surviving. 

Almost a year after it launched on Android and iOS, Out There is heading to PC. Designer Michael Peiffert took a break from pondering the dangers of space to fill me in on the big update, Out There: Omega Edition.

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Kerbal Space Program's next update will overhaul aerodynamics

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Kerbal Space Program's next update will overhaul aerodynamics

In advance of Kerbal Space Program’s aerodynamics update, Felipe Falanghe has gone through what virtual astronauts, cosmonauts and spaceship engineers can expect, as well as reiterating the goals of the project. 

Squad’s still working on fine-tuning the tricky balance between realism and fun. “[O]ur main goal with this is to make the game more fun," writes Falanghe. “We are not looking to make things more realistic just for the sake of being realistic. If it doesn't make the game more enjoyable overall, then it's not worth adding."

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Technobabylon, Wadjet Eye's cyberpunk thriller, is due out this spring

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Technobabylon, Wadjet Eye's cyberpunk thriller, is due out this spring

Wadjet Eye Games has just added another intriguing sci-fi adventure to its excellent library, which includes Resonance, Primordia and Gemini Rue as well as the not sci-fi but still wonderful Blackwell series from studio founder Dave Gilbert. 

Technobabylon is being touted as a cyberpunk thriller. It’s set in 2087, with three protagonists navigating a dystopian future run by an ominous AI and an all-seeing police force. 

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Sunless Sea update adds a main storyline and dangerous underground weather

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Sunless Sea update adds a main storyline and dangerous underground weather

It has become increasingly difficult to abstain from reinstalling Failbetter’s Sunless Sea, with its ominous underground ocean and superb writing. I could have happily continued to play after I wrote my Sunless Sea Early Access review, but I decided to wait until it hit version 1.0. 

Now that moment is almost upon us, but first, a new update that throws weather into the subterranean mix along with a few more features and tweaks. 

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Sunset's first screenshots are gorgeous and very orange

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Sunset's first screenshots are gorgeous and very orange

Luxuria Superbia developer, Tale of Tales, has been working away on its Kickstarted first-person narrative game, Sunset, and today released a striking batch of sun-bathed screenshots. 

The entirety of the game is set in a single penthouse apartment in a fictional South American city in conflict, where players take control of afro-sporting American tourist turned housekeeper. She can keep her head down and tidy up her boss’ home, or she can uncover his role in the revolution. 

Take a look at the eye candy, below. 

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The IGF 2015 finalists have been announced, listing games you really should take for a spin

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The IGF 2015 finalists have been announced, listing games you really should take for a spin

The finalists for this year’s Independent Games Festival have been unveiled today, and what a lovely bunch of games they are, too, including the morally challenging This War of Mine, the sneaky Invisible, Inc. and the painfully gorgeous Vanishing of Ethan Carter

Have a browse of the full list below, and you might find something fascinating to play. 

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Five Nights at Freddy's 3 is in development, and Freddy Fazbear's Pizza is looking for more security guards

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Five Nights at Freddy's 3 is in development, and Freddy Fazbear's Pizza is looking for more security guards

Night security guard jobs in buildings infested with murderous animatronic fiends have, unsurprisingly, high turnover rates, which might explain why Five Nights at Freddy’s and its sequel are only a few months apart. 

Five Nights at Freddy’s 2 only popped into existence in November, but Freddy Fazbear’s Pizza is about to have another job opening. 

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Best games of 2014: Ultimate General: Gettysburg

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Best games of 2014: Ultimate General: Gettysburg

Ultimate General: Gettysburg finds a perfect balance point between history, the depth that wargamers crave, and the effortless simplicity that makes it instantly appealing to a broad audience. It’s not an introductory wargame, because that implies it’s just for people starting on a journey where the destination is a Gary Grigsby game. Instead, it’s a wargame for everybody, the likes of which only arrives once in a great while.

It is also a remarkable effort from Nick “DarthMod" Thomadis, who has gone from being one of Total War’s most talented modders to being an outstanding game designer in his own right.

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Prison Architect Alpha 28 declutters the interface and fixes wandering doctors

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Prison Architect Alpha 28 declutters the interface and fixes wandering doctors

Do you remember where you last left your doctor? A silly question it might be, but it was serious stuff inside Prison Architect; doctors would randomly wander the prison if there wasn’t an infirmary built, and get into all sorts of trouble. Don’t worry though, as in the newest Alpha 28, they’ve all been given concise instructions to wait in the delivery bay.

That’s not all though - the interface has had some quality of life improvements, there’s a new “deployment scheduler", and they’ve finally hired some truck drivers to speed up unloading.

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Brave the woes of This War of Mine in your own childhood treehouse with update 1.2

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Brave the woes of This War of Mine in your own childhood treehouse with update 1.2

Building forts was one of my favourite pastimes as a child, whether it be made from cardboard boxes or makeshift wood. It seems the devs over at 11 Bit Studios share that same pastime too, because their survival game, This War of Mine, is about to include a treehouse for your war worn survivors to take refuge.

Update 1.2 will introduce a new shelter to the game, which includes the lofty fort in the back garden. It will also allow you to pick your starting survivors, if that’s a thing you fancy.

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Pages

Alienware - Game VictoriousTurtle Beach
Cube and Me: It's all fun and games until an adorable alien dies

Cube and Me

Cube and Me: It's all fun and games until an adorable alien dies

This War of Mine review

This War of Mine

This War of Mine review

Playing With Myself: The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Playing With Myself: The Binding of Isaac: Rebirth

Playing With Myself: Salt

Salt

Playing With Myself: Salt