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Here Be Dragons has you hunt down the monsters of the sea for Queen and country

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Here Be Dragons has you hunt down the monsters of the sea for Queen and country

“Christopher Columbus discovered the Americas," write Red Zero Games, “Vasco da Gama reached India by sea. However, all great explorers would never have reached their goals if they had to face all sea and land threats without help.

“Someone had to defeat dragons and tritons, beforehand. Someone had to vanquish bloody cults. Someone had to banish supernatural ghost ships. The information about these deeds is missing from the archives, and you can’t find it in any great statesmen’s memoir. The knowledge of the “Avant Armada" was completely erased."

Too bloody right, it’s about time their great deeds were immortalised in a computer game.

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This way lies madness: Gaslamp Games and Clockwork Empires

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This way lies madness: Gaslamp Games and Clockwork Empires

“I actually had a dream about Peter Molyneux while I was here," Gaslamp Games’ Nicholas Vining told me on the last day of GDC, launching into an impression of the famed / notorious British developer. “He showed up in my dream and he’s like, ‘Nicholas, I have something for you.’ So he opened his hand and there was this apple. ‘Take this apple. Bury it deep within the fertile soil. It will reveal to you all the secrets of game development.’

“And then I woke up. I didn’t learn the secret of game development from Peter Molyneux." Vining paused sadly. “This brings us to Clockwork Empires."

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Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.

JetGetters' Kickstarter cancelled as developer finds investor

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JetGetters' Kickstarter cancelled as developer finds investor

The games industry moves faster than a speeding bullet sometimes: tinyBuild launched JetGetters’ Kickstarter, received its needed $50,000, and cancelled it all before we wrote a post about it.*

They've decided to cancel because, despite having the necessary funding from fans, tinyBuild have decided to partner with an investor “to assist tinyBuild in expanding our development and publishing efforts."

JetGetters is still due for release but it’s just going to take a little bit longer than first expected.

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Article submitted by: TheIndieMine

0rbitalis Preview

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The Indie Mine takes a look at 0RBITALIS, an Early Access physics puzzler that tasks you with mastering gravity as you strive to achieve perfect orbit.

Article submitted by: RossWigan

Heart Forth, Alicia Kickstarts Itself Into Next Week

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Alonso Martin's beautiful Action RPG Heart Forth, Alicia comes to Kickstarter after seven years of meticulous solo development and raises half its Kickstarter goal within hours.

Article submitted by: TheIndieMine

No Photos, Please! Preview

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The new social stealth game from The Basement Studios may not dethrone Assassin's Creed, but it has great potential to waste time and destroy friendships.

Spelunky world record broken once again - record breaker plans on topping it

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Spelunky world record broken once again - record breaker plans on topping it

I am very bad at Spelunky. I have tried to save many, many pugs, and failed many, many times. I’ve given up. Other’s have much more perseverance, as well as coordination and skill. Three things I lack severely. That’s why the world record for the highest possible score has been broken again. You can stare in disbelief at the impressive run from YamaYamaDingDong below. 

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Don't lose your towel: Grail to the Thief is an adventure game for the blind inspired by Hitchhiker's Guide to the Galaxy

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Don't lose your towel: Grail to the Thief is an adventure game for the blind inspired by Hitchhiker's Guide to the Galaxy

Even though the games industry has expanded rapidly and by a gargantuan amount in the last two decades, there’s always room for more expansion. Inclusiveness is a word that’s dropped a lot. Often it’s in reference to the disproportionate number of female, gay or non-white protagonists, and the suggestion is that if games were more representative it would encourage a broader demographic to interact with them. 

But there are folk who already want to play games - they aren’t waiting for better writing or more realistic characters, they’re waiting for a way to play them without the things most of us probably take for granted. Things like sight. Grail to the Thief is an interactive audio adventure designed for everyone, but especially for the blind and visually impaired. It’s exceedingly simple - it needs to be - but it opens adventure gaming up to a whole new audience that can’t experience it as a visual medium. 

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Article submitted by: Aceypoo92

David. A weird minimal platforming boss-fighter is now on Greenlight

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Hi PCGamesn.com My name is Andrew Armstrong from Fermenter. We've just released my debut game, David, a physics-based platforming boss-fighter, on iOS, Windows, and Mac, and we think it's really rad! I'd love it if you give it a play. Have...

Article submitted by: TheIndieMine

12 Games in 12 Weeks Preview

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Thomas Palef wanted to learn how to create games in HTML5, so he decided to create a single game a week since he figured the best way to learn was to do.

Why X-COM creator Julian Gollop left handheld gaming behind and came back to the PC

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Why X-COM creator Julian Gollop left handheld gaming behind and came back to the PC

Before the (hopefully) imminently Kickstarted Chaos Reborn, X-Com creator Julian Gollop hadn’t made a PC game in over a decade. As an independent developer and as a producer at Ubisoft Sofia, he’d made games mainly for Nintendo handhelds - the platforms which for some time he considered the “last refuge" of turn-based strategy.

But now he’s back, building a PC-first tactics game. Something - a couple of things, actually - changed his mind.

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Subnautica screenshots rise up out of the depths

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Subnautica screenshots rise up out of the depths

I went snorkeling once, in Australia. I was scared I’d be eaten by a shark, but that fear soon revealed itself to be silly when compared to the real dangers of the sea. When I surfaced and swam back to our gently bobbing platform, I watched as a man tried to stem the blood pouring out of his leg. He’d brushed up against the reef and now had a big hole where flesh should be. 

So it is with nervous, almost fearful anticipation that Iap up these Subnautica screenshots. Unknown World’s new game - in a new genre, they say - is all about exploring alien, underwater realms. They are places to build in, navigate through and encounter life within. They are also strikingly pretty. 

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Open season: Sir, You Are Being Hunted hits v1.0 on May 1st

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Open season: Sir, You Are Being Hunted hits v1.0 on May 1st

Procedurally-generated stealth and survival romp, Sir, You Are Being Hunted is getting close to a major milestone: v1.0. Come May 1st, the game will escape the shackles of the 0.Xs, and that’s not far away at all. 

Just a dash over two weeks, and you’ll be able to sneak around moors, industrial towns and woods while being hunted by gentlemen robots and metallic poachers. Of course, you could be doing that right now, as it’s been in Early Access for a while.

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Article submitted by: TheIndieMine

Popup Dungeon Preview

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Triple.B.Titles is running a Kickstarter campaign in order to gain funding for their new roguelike PC game, Popup Dungeon.

Caffeine is a beautiful thing, both in your cup and on your screen

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Caffeine is a beautiful thing, both in your cup and on your screen

There’s nothing scary about a cup of coffee, right? Nope, don’t worry about that cup of joe sitting there, it’s not going to strike out at you. But coffee’s most prominent property, caffeine, is at the centre of a new indie sci-fi horror. Quite what caffeine actually has to do with Caffeine is unclear, but what is obvious is that this is a strikingly beautiful project, all rendered in Unreal 4. 

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Double Fine Presents Last Life: 4 hours to catch a killer on Mars, what's a dead detective to do?

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Double Fine Presents Last Life: 4 hours to catch a killer on Mars, what's a dead detective to do?

With Escape Goat 2 being distributed to the masses, Double Fine has added another title to its fledgling indie publishing wing - Double Fine Presents. The game in question is Sam Farmer’s Last Life, a sci-fi noir adventure game that juggles a pulpy detective story, a striking cuboid art style and transhumanism. It's also got a Kickstarter.

Last Life is inspired by the new wave of adventure games; the likes of The Walking Dead and Kentucky Route Zero, where story and atmosphere trumps puzzles. It looks like Last Life has both in spades. 

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Article submitted by: TheIndieMine

Platformines Review

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RPG games are awesome. Platformers too. But when you mix them together the result might be less than perfect, as we found out when reviewing Platformines.

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