Door Kickers is an interesting little title from Romanian indie studio KillHouse Games. The game does indeed allow you to kick in doors (and also blow them up), but that’s just the start. This is a SWAT real-time tactics game that looks like a smart blend of Hotline Miami and Frozen Synapse.
Reboots are seriously vogue right now. They’re happening every day. Only yesterday we reported that 1984 classic Deus Ex Machina was being revived. Now mech arena shooter Heavy Gear is being reassembled with a new game based on the Unreal 4 engine. Stompy Bot Productions are looking for $800,000 to make Heavy Gear Assault.
Last week saw the launch of Steam’s trading card game, a new system that sees cards dropped while playing through some of Valve’s catalogue. Collect a full set of cards and you can craft them into a badge for XP that levels up your player profile. Collect a set of cards again and you can craft a better badge.
The Swapper’s core mechanic - being able to project clones of yourself into existence - looks like it’s going to have our brains melt all over our desks much as Braid managed all those years ago.
The latest trailer of the gorgeous looking claymation game announced that The Swapper will be headed to Steam on 30 May.
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While it carries the influences of games like Dishonored on its sleeves, with much of your time spent skulking in the shadows and stabbing people in the gizzards, where Tangiers departs from the beaten path is being set in a world which will physically alter itself in light of how you play.
If you go through a level slicing all and sundry then later levels will be rebuilt to exacerbate the trial of a violent playthrough; tearing challenging elements from previous levels and stitching them into the fabric of the later ones.
Welcome once again to PCGamesN’s Spotlight on Greenlight, our regular Saturday feature where we look at the best and the most interesting Greenlight games that are hoping to make their way onto Steam. We’ve already looked at dozens of other titles in weeks past, so do take a look at our back catalogue.
Space games are back in fashion. The setting has eked out a survival for the past few years on 4X games like Sins of a Solar Empire and Sword of the Stars, or space mission simulators Kerbal Space Program and Lunar Flight but this past year has seen a swathe of new projects, each reaching further than the last.
Infinite Pixels joins their number, a voxel-based space exploration game that limits your scope by requiring you keep your astronauts fed, watered, and oxygenated.
If you can think it, Loadout can do it. A multiplayer shooter where roles and classes don’t exist, instead only limiting players on their imagination. Want a gun that fires plasma bolts which corkscrew around corners? Maybe a rocket launcher which lobs its rockets packed full of green healing goo? Lets face it, you just want a sniper rifle that can bounce electricity off walls to pull off those amazing skill shots. You get the idea right?
Today’s games seem to be terrified of the player ever being unsure. There's always a 'helpful' voice in your ear telling you which of the targets to highlight for a missile strike, or a HUD icon telling you exactly where to stand to not die.
Would you be up for the challenge of a complex and difficult game that has an almost completely hands off approach to instructing the player?
Online game guys Bundle Stars have launched a new indie ‘Stellar Bundle’ full of alien and zombie shooting action, priced at a mere dollar. That’s seventy-seven pennies for those of you who are subject to Her Majesty. And not only does your money directly fund the developers, but you’ll be helping out charity SpecialEffect too.
Frozen Synapse for iPad is now on the Apple Appy App Store, waiting to be bought for £4.99 / €5.99 / $6.99. None of our business, you might say, and you’d be right. Tablets are a bit like PCs with really nice zoom functionality and wi-fi connectivity that just happens, but even as I write that I realise they’re nothing like PCs at all. Even so, two things are now true:-
a) Any friend in possession of one of Apple’s false idols is ripe for persuading into cross-platform SWAT team antics.
b) Even in a power cut, you can still finish your turn.
In the press release just handed to me I’m told that the game will feature no content locked behind paygates, instead there will be a purchasable single player campaign and, for those with less time on their hands, items can be bought outright rather than earned.
While hunting dinosaurs may be the biggest draw of The Stomping Land, a game that finally allows us to assert our dominance over the scaly beasts, we’ll also be able to tame some of the smaller creatures, turning them to our own use.
The latest video of the Kickstarter project shows how to tame a gallimimus.
News of Contraption Maker’s existence came to me via a message tied around a rock fired through my window from a spoon tied to a mousetrap acting as a catapult triggered by a cat running past the firing mechanism while escaping a set of balloons released by an old cuckoo clock striking 11.45. While appropriate to the content of the game, I’d have prefered an email.
Yes, it’s been years in the coming but a full-fledged reimagining of 1993’s The Incredible Machine is finally in development.
Before its release last month it seemed to me that Monaco had been in development longer than the Simpsons children, and that’s not entirely fair. But the indie caper-enabler barged into everybody’s studies and made away with their hearts when it won the grand prize at the IGF in 2010, and every day of polish since has seemed like needless cruelty on the part of developer Andy Schatz.
So it’s difficult to believe that anything could have been left out of Schatz’ vision of stylish top-down theft. And yet there they are, on the cutting room floor: two competitive multiplayer modes.
This week's playlist has death, intrigue, and cuddly little villagers. Rob's returned to League of Legends where he finds the reward for training hard and honing your skills. Jeremy taken to the streets and rooftops of Dunwall to enact his voyeuristic desires. Matt's discovering the problems of injecting the 80s into a tactical island shooter. And Julian plays the puppet master in indie god game Reus. He also has a problem with his stoats.
Welcome once again to PCGamesN’s Spotlight on Greenlight, our regular Saturday feature where we look at the best and the most interesting Greenlight games that are hoping to make their way onto Steam. We’ve already looked at dozens of other titles in weeks past, so do take a look at our back catalogue.
Life isn’t great for the castaway protagonist of The Forest. Engine trouble sent his plane tumbling out of the air, pitching into the shore of a tropical island in the middle of nowhere. As the sole survivor he must now find food, shelter, and a way home. Oh, and, also, the island is overrun with nocturnal cannibal mutants.
Acid Wizard Studio, a development team apparently made up of three sorcerers in a forest, need your money to summon their survival horror game Darkwood from the dimension of ‘Not Quite Finished’. The top-down, procedurally generated game will offer old-school challenging gameplay and a creepy atmosphere, if the potion-brewing clan can raise $40,000.
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