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Survival racer Distance coming to Early Access this fall

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Survival racer Distance coming to Early Access this fall

It really can’t be stressed enough how much Distance impressed me when I saw it back at PAX East. The futuristic arcade racer brought back warm memories of games like F-Zero and Delta V, with its stylized cyberpunk world and driving soundtrack.

Soon, however, you won’t have to take my word for it. Refract Studios just announced that Distance will be on Early Access this fall, and released an enticing new trailer to give you a taste of Distance’s taut action and hypnotic art and music.

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The Masterplan breaks into Steam Early Access

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The Masterplan breaks into Steam Early Access

I can’t recall what my first heist movie was, though the earliest one I remember watching clearly was The Italian Job, thinking to myself how I’d really like to be Michael Caine when I grew up. More specifically, I wanted to be involved in a great heist, a “one last job" kind of deal. 

The closest I’ve gotten is in our lovely digital realm, thanks to the likes of Payday, Monaco and Grand Theft Auto V - but none of them scratched my itch. Monaco was too silly, Payday was too focused on violence and shooting and Grand Theft Auto’s heists were too simple and short. The Masterplan, though, recently released through Steam Early Access, well - it has potential. 

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Gang Beasts Early Access review

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Gang Beasts Early Access review

In Gang Beasts, little wobbling homunculi duke it out for no other reason than an addiction to pugilism. It’s a local multiplayer game where Jelly Baby-like brawlers throw each other off ferris wheels, into incinerators and in front of oncoming trains; a fighting game for people who don’t care about techniques, combos or perfect timing. 

Jelly Babies are objectively the best sweet ever invented. They combine the joys of cannibalism with sugary gelatinous goodness. Where in the world would we be without these wonderful treats? But next time you dig into a packet of them, I bid you to stop for a moment. Take a closer look. Gaze into their dead eyes. What do you see? You see a lust for violence. 

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Clockwork Empires Early Access review

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Clockwork Empires Early Access review

My burgeoning colony, the first of many I’d build in Gaslamp’s building and management and eldrich horror sim, Clockwork Empires, was off to a cracking start. Trees were transformed into wooden planks by factory workers. A small field was being ploughed. Berry pickers picked. People seemed happy. 

Then the fishpeople came. They maimed. They killed. They ruined my field. My colonists discovered fear. They began uneasy conversations about death. And murder. And hunger. Starvation set in. Mrs Cogsprocket ate the corpse of a worker who had starved to death. 

Clockwork Empires has a hint of survival horror about it. 

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Wayward Tide: Starbound developer Chucklefish's next game is a co-op swashbuckler

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Wayward Tide: Starbound developer Chucklefish's next game is a co-op swashbuckler

Starbound is great. I have described it, in groups of serious adults, as “dead brilliant," like I was an excited child. Do people even say “dead brilliant" anymore? Well I do. But very rarely. That’s why it’s in our list of the 15 best sandbox games on PC. But developer Chucklefish isn’t resting on its laurels, no. 

Four members of the studio are now at working making a co-operative, somewhat competitive pirate action adventure game: Wayward Tide. Swashbuckling adventures are dead brilliant. 

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User submitted content by Raveler

Mayan Death Robots: robots duke it out during the Mayan civilization (trailer + playable alpha)

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I am Karel from Sileni Studios, a small indie game studio from Antwerp, Belgium. Since the beginning of this year, we've been working on a game called Mayan Death Robots. For the occasion of this announcement, we made a trailer for the...

Paradigm: an adventure game that pits a mutant musician against an evil sloth

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Paradigm: an adventure game that pits a mutant musician against an evil sloth

There are a fair number of video game protagonists who are also unapologetic arseholes. Uncharted’s Nathan Drake, most of the playable characters in the Grand Theft Auto series, my Commander Shepard from Mass Effect and now Paradigm, the titular “hero" in Australian developer Jacob Janerka’s upcoming dystopian adventure game. 

But Paradigm has an excuse for being an arsehole: he’s a hideous mutant and he’s stuck in a post-apocalyptic crap hole. Where the future world of Fallout - one of the inspirations for the game - was based on 1950s America, Paradigm takes place in a world inspired by Eastern Europe in the ‘70s & ‘80s. 

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User submitted content by Overhype Studios

Battle Brothers now on Greenlight - a turn based strategy RPG

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Battle Brothers is a turn based strategy RPG mix wherein you lead a band of mercenaries in a medieval fantasy world on the hunt for coin, fame and legendary artifacts. The gameplay is inspired by such classics as X-Com: UFO Defense and Jagged Alliance. The game consists of a strategical layer,...

Building gaudy ships in Gratuitous Space Battles 2

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Building gaudy ships in Gratuitous Space Battles 2

There was a great deal of fun to be had in designing ships in Gratuitous Space Battles, but the system was limited to installing various practical modules on fixed hulls. Variety came in the form of species specific ships rather than the ability to create your own from scratch. 

In Gratuitous Space Battles 2, things will be different. Not unlike Galactic Civilizations II (and its upcoming sequel), countless cosmetic components can be slapped on the hulls of ships, from things that spin to things that blink. You’ll be able to create properly hideous sci-fi disasters if that’s your cup of tea.

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Bedlam asks ‘What if I could take Doom’s BFG into a fantasy RPG?’

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Bedlam asks ‘What if I could take Doom’s BFG into a fantasy RPG?’

Back in February, 2013, Christopher Brookmyre’s book, Bedlam, hit the shelves. A story about a scientist sucked into virtual network of interconnected video games, Bedlam saw its characters jumping from Quake-like Starfire, through WW2 shooters, sandbox games akin to GTA, and even making a brief diversion into a god game.

18 months on, developer RedBedlam’s ready to show off the game of the book. Finally we’ll be able to see what happens when you take the weapons cache from a 90s sci-fi shooter and take it into a fantasy RPG.

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Lost in the woods: Campo Santo shows off the Firewatch PAX demo

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Lost in the woods: Campo Santo shows off the Firewatch PAX demo

If you weren’t at PAX Prime last week, you missed design team supergroup Campo Santo showing off their first game: Firewatch. It’s a first-person mystery, putting players in the hiking boots of Henry, the new fire spotter stationed deep in a Wyoming forest. 

Lucky for you, Campo Santo recently livestreamed the PAX demo on Twitch, with designer Sean Vanaman (The Walking Dead’s creative director) in the driving street, controlling Henry through an early section of the game. You can watch the whole thing now.

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User submitted content by TheIndieMine

Ergaster and the Habilis Review

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Ergaster and the Habilis is a 2D puzzle platformer for Windows PC by Neebla Games that combines Lemmings with Rayman.

"Modern Transport Tycoon" Train Fever launches this week, with 150 years worth of trains

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"Modern Transport Tycoon" Train Fever launches this week, with 150 years worth of trains

While Train Fever sounds like a sickness that makes you think you’re a locomotive, it’s actually a crowd-funded transport sim inspired by Transport Tycoon. That’s probably a relief, if you were worried about being struck by a new and bewildering illness. 

Instead of getting you cooped up in bed, making train noises, Train Fever gives you a transport empire to manage, either in the Industrial Age or the modern day. It’s due to launch on Steam on Friday. 

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User submitted content by Eminence_Storm

New Kickstarter - Mixing Card Collecting (Triple Triad) with RPG Adventure

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Game Description: What happens when you combine this with an MMO environment and an RPG dialogue? A brand new trading card role playing game re-imagined for mobile and tablets. Eminence: Xander's Tales is a card collecting role playing adventure which takes place in a world where fantasy...

Gratuitous Space Battles 2 puts on quite the light show

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Gratuitous Space Battles 2 puts on quite the light show

Gratuitous Space Battles 2, the asynchronous strategy game filled with custom-built fleets duking it out in space, has been in development for over a year, but today we see the first glimpse of the titular battles. 

In the first look at the sequel, Cliff Harris pits his armada of gaudy ships against an equally gaudy enemy fleet, and the whole thing looks rather gorgeous. It’s pre-alpha at the moment, but already the fights look more detailed and stimulating than its forebear. Take a gander below. 

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Campo Santo reveal first trailer for Firewatch at PAX

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Campo Santo reveal first trailer for Firewatch at PAX

Campo Santo have been made of promise since their founding, but at PAX this weekend they’ve finally lifted the cover on their first game, Firewatch. The slightly cryptic title now boasts an only slightly less cryptic trailer, but hints at the kind of style and tone Campo Santo are striving for.

I’m not sure what’s headed these park rangers’ way, but it looks like they are lost in a philosophical wilderness that’s positively ablaze with existential dread.

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Facepunch Studios announce Arcade: want to "let players design their own arcades"

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Facepunch Studios announce Arcade: want to "let players design their own arcades"

Facepunch Studios have announced yet another work-in-progress title, this time all about the arcades. Aptly named “Arcade", the game will encourage players to create and maintain their own arcade servers in which other players can play various arcade games to earn tokens. You’ll be able to watch while people play their games in real time, and compare scores on the high score tables.

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Maia 0.44 ramps up the danger with catastrophic earthquakes and suspicious aliens

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Maia 0.44 ramps up the danger with catastrophic earthquakes and suspicious aliens

I haven’t played Maia since it first made planetfall and landed on Early Access, but that skeletal frame - which now has a lot more meat hanging off it - was shaping into something I think I’ll rather like quite a lot. It’s a colony builder and management sim set on an alien world. And it has space chickens and space cats. 

The game just received a hefty update today along with a 22 percent discount, which you can take advantage of for the next 40-odd hours. 

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Alienware - Game VictoriousNvidia Shield - Titanfall
The Journey Down: Chapter Two review

The Journey Down: Chapter Two

The Journey Down: Chapter Two review

How the indie community united to save survival game Duskers, a studio, and a dream

Duskers

How the indie community united to save survival game Duskers, a studio, and a dream

Heat Signature: surviving in space for as long as you can

Heat Signature

Heat Signature: surviving in space for as long as you can

Gamescom 2014: The Indie Games Roundup

Verdun

Gamescom 2014: The Indie Games Roundup