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Paranautical Activity un-launches on Steam after creator threatens to kill Gabe Newell

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Paranautical Activity un-launches on Steam after creator threatens to kill Gabe Newell

Paranautical Activity developer Mike Maulbeck has always had a tempestuous relationship with Valve and Steam, but the antagonism — and consequences — hit a new peak as Valve removed his game from the Steam store after Maulbeck apparently tweeted, “I am going to kill gabe newell [sic]. He is going to die."

That went over about as well as you might expect.

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Uber cancels its Human Resources Kickstarter: "We simply don’t have the human resources"

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Uber cancels its Human Resources Kickstarter: "We simply don’t have the human resources"

Uber Entertainment has been unable to replicate Planetary Annihilation’s Kickstarter success with the studio’s new RTS project, Human Resources. As of today, the Kickstarter has been cancelled.

Human Resources would have seen giant robots and elder gods fighting over Earth in a bid for domination. While the promise of two ridiculous, asymmetrical factions; destructible cities, where buildings can be ripped out of the ground and used as weapons; and battles featuring hundreds of units intrigued backers enough to net the campaign almost $400k in pledges, it looked like the project wasn’t going to come close to its $1.4 million goal. 

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Playing With Myself: Legend of Grimrock 2

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Playing With Myself: Legend of Grimrock 2

Plonk me down in the middle of a digital dungeon - one hand resting on the keyboard, the other poised, gripping a pencil, waiting to turn sheets of graph paper into elaborate maps - and there’s a good chance that nothing but a fire would divert my attention. Few opportunities for that sort of dungeon-crawling grace our PCs now, which is why Legend of Grimrock 2 is something to be treasured. 

That, and because it’s simply excellent. So I’ve been playing it. And through the wonders of video, you can watch my earliest, pitiful, attempt to brave the dangers of a dungeon that is also an entire island. Take a gander below. 

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The Flame in the Flood Kickstarter sails past its initial goal; stretch goals go up to $400k

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The Flame in the Flood Kickstarter sails past its initial goal; stretch goals go up to $400k

The Flame in the Flood, the procedurally generated rafting misadventure being developed by ex-BioShock, Halo and Guitar Hero devs swam past its initial Kickstarter goal today, only a week after its inception

Now that the $150,000 has been pledged, The Molasses Flood is now looking at stretch goals, from $175k to $400k, and the first five have already been revealed. 

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Rebel Galaxy is an outlaw space adventure with big ol' capital ships from ex-Torchlight devs

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Rebel Galaxy is an outlaw space adventure with big ol' capital ships from ex-Torchlight devs

When Runic Games’ co-founders, Travis Baldree and Erich Schaefer left the Torchlight studio and set up Double Damage Games earlier this year, they had yet to announce their first project. However, given their past, developing Fate, Diablo and Torchlight, it wouldn’t have been bonkers to expect them to make another ARPG. 

Rebel Galaxy is not an ARPG. It’s a Firefly, outlaw and ‘70s sci-fi inspired space adventure. 

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Flagship Kickstarter cancelled with just five days to go, but they're "not giving up on it"

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Flagship Kickstarter cancelled with just five days to go, but they're "not giving up on it"

Promising spaceship-bridge-perspective RTS, Flagship, has been cancelled. It had earned just over half of the £95,000 goal, and had less than five days remaining on the Kickstarter campaign. This was enough for twin developers Brad Jeffery and Matt J have decided to pull the project altogether.

“This has been a heartbreaking process for us."

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User submitted content by Jam [FallenValk...

Non-linear storytelling, mixed with Metroidvania level design, and fast paced action RPG combat. Our game, Border: Remembrance

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Border: Remembrance Fact Sheet: - A top-down pixel art, action RPG. Using the classical Metroidvania level design. Set in a doomed world you can`t save, but try to anyway. - A grand misery. - Non-linear storytelling. - Multiple endings. - Countless secrets. - Architectural level...

User submitted content by Agnomen

Couch Fishing - a PC game controlled by your phone

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Dear awesome journalists whom we'd like to be friends with, We did something totally new and incredible! It seems that cellphones ship with the ability to network with things, so we wired one to a computer and used it as a controller for an awesome game (which is obviously more awesome...

Infinifactory: the spawn of SpaceChem and Infiniminer

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Infinifactory: the spawn of SpaceChem and Infiniminer

When two games love each other very much, they rub up against each other and spawn another game. At least, this seems to be the case with Zachtronics’ Infinifactory, which looks a lot like a combination of the developer’s earlier games, Infiniminer and SpaceChem. 

Zachtronics describes it as “Like Spacechem… in 3D!"

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Sunless Sea's new real-time combat leaves the dock

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Sunless Sea's new real-time combat leaves the dock

Sunless Sea is a grand old time, even when it’s extremely unsettling - a nautical adventure in an underground, Victorian sea. The game’s all about collecting stories and exploring the utterly bizarre world, but there’s combat too. It was turn-based, and clever, but ultimately the execution was a bit dull. 

The whole point of Early Access, if we’re being optimistic, is for developers to see what works and what doesn’t, and this has lead to them throwing the old combat system out of the nearest port hole. Failbetter Games announced the change a couple of months ago, and after a couple of weeks of testing, the Steel update is now live, providing captains with real-time high seas battles.

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The Black Glove, ex-BioShock devs' surreal narrative game, gets a Kickstarter

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The Black Glove, ex-BioShock devs' surreal narrative game, gets a Kickstarter

After Ken Levine decided to “wind down" Irrational Games, a bunch of BioShock and BioShock Infinite devs banded together to create Day For Night Games and their first project, The Black Glove. Announced earlier this year, The Black Glove sounded like a tantalising game, where players are called on to alter the pasts of three artists in attempt to improve their works in the future. 

Unsurprisingly, it’s ended up on Kickstarter. A strong pitch reveals more about the game, and I find my interest piqued even more, where experimentation, art and even arcade games have been squeezed together to create something utterly bizarre. 

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The uneasy brilliance of This War of Mine

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The uneasy brilliance of This War of Mine

For a while, This War of Mine felt like a refugee tycoon game. I’d scavenged enough medicine to make sure everyone was healthy. My characters had warm, dry beds and freshly-cooked food. Suddenly, war didn’t seem so scary. This siege was turning into an adventure in self-reliance, a kind of wartime Walden.

Then I couldn’t find food for two nights in a row, and some thugs came to our hideout and hurt Pawel before stealing our supplies. Once again we needed medicine we didn’t have. The food ran out and suddenly everyone was tired and slowly starving.

That’s why I found myself breaking into another family’s home one rainy night, to steal food and medicine from another group of people not unlike my own. My scavenger, Katia, got caught rummaging through their kitchen.

There wasn’t time to think. I just want straight at this middle-aged husband and father and started kicking the shit out of him. “Why are you doing this to us?" he pleaded.

Because my people were going hungry, and I was out of options. It was them or us.

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User submitted content by BenLines

Stowaway - Indie Survival Horror

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On the outskirts of the Arctic circle, deep within the bowels of a Russian Nuclear Icebreaker; There is nowhere to run … Stowing away MAY BE the craziest move you ever make, but as you explore each deck of the “NS Polaris” and uncover its twisted underlying intentions, you will kind of...

User submitted content by electrolyte*

Reprisal Universe

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Reprisal Universe is now launched and available on Steam as well as GOG and Desura. Created in homage to Populous, Reprisal Universe follows the plight of Thallos as he travels to distant shores reprising his people and gathering the ten lost Amulets of his tribes. Help Thallos by controlling...

User submitted content by MidnartLLC

Sign Motion - The story of the kid who escaped from the school crossing sign

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Sign Motion tells the story of the kid from the school crossing sign.   For a long, long time they have been bound by rules and assumptions. Trapped within the boundaries of signs. Doing the same thing over and over again. Until one day, the kid from the school crossing sign is thrown out -...

Dreamfall Chapters debuts on October 21st with its first episode: Reborn

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Dreamfall Chapters debuts on October 21st with its first episode: Reborn

A new developer diary for the Kickstarted Dreamfall Chapters has revealed the first episode will be released on October 21st. The company is currently in “crunch mode" to get everything ready for players, and give them the “best experience" possible. The first episode - which are dubbed as “books" - is named ‘Reborn’ - to signify main character, Zoe, and her awakening from her coma from the previous game.

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The Vanishing of Ethan Carter PC review

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The Vanishing of Ethan Carter PC review

Paul Prospero was never going to be an accountant or a sales assistant - not with a name like that. He was destined to be a supernatural detective; Fox Mulder with a hint of Sam Spade. He’s on a job, is our Mr. Prospero, and of course it’s his last one. 

Red Creek Valley is where he’s been called to, at the behest of the Ethan Carter of the title, a young boy in some supernatural trouble. As the title of this unsettling first-person adventure implies, however, Ethan’s not around to explain what’s going on or, rather, what’s already happened. It’s a good thing that Prospero has mystical powers along with his sleuthing skills, then. 

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Reflex movement trailer shows off how to go from A to B in style

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Reflex movement trailer shows off how to go from A to B in style

Movement in FPS has largely taken the back seat in recent times: you hold sprint, have a single jump and be done with it. Well Reflex aims to harken back to the days where being able to bounce around the map skillfully was considered king. Developers Turbo Pixel have included various “trickjumps" to help players move across an arena not only with speed, but while looking good at the same time.

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Playing With Myself: The Long Dark

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Playing With Myself: The Long Dark

Playing With Myself is a new series where I faff around in a newly launched or Early Access game for under an hour, and you watch me do all of this faffing on the ol' YouTube. Then, if you fancy it, you can take a gander at my written impressions. It's a Let's Play and an impressions piece stiched together like Frankenstein's monster. Also, it has a slightly rude title. Hooray! 

I am being stalked by death, a hunter whose name is mother nature. She’s terrible and inescapable. Where survival games are often filled with supernatural or psychopathic antagonists, The Long Dark pits survivalists against the environment and the completely regular beasts that roam it. 

It’s lonely, gorgeous and infinitely more threatening than a world filled with zombies. 

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The Vanishing of Ethan Carter PC review

The Vanishing of Ethan Carter

The Vanishing of Ethan Carter PC review

Playing With Myself: The Long Dark

The Long Dark

Playing With Myself: The Long Dark

Gang Beasts Early Access review

Gang Beasts

Gang Beasts Early Access review

Clockwork Empires Early Access review

Clockwork Empires

Clockwork Empires Early Access review