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Solve your own nautical murder in Why Am I Dead At Sea

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Solve your own nautical murder in Why Am I Dead At Sea

You should know three things about me: I like dogs more than people, I think boats are the raddest form of transportation and I reckon that ghosts are infinitely more interesting than zombies. Two of these facts are relevant to Why Am I Dead At Sea. Yes, it’s a game about spooky dogs. No, hang on a second. Wrong facts. It’s a game about a ghost on a boat. Sorry. 

Here’s what’s up: You’re dead, and you’re on a boat. Why? That’s up to you to find out by possessing the other passengers and using them to investigate. There’s a trailer, so slap your eyes on it below. 

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Chivalry isn't dead - Chivalry: Medieval Warfare is free for the weekend

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Chivalry isn't dead - Chivalry: Medieval Warfare is free for the weekend

What is a weekend without decapitations and the din of battle and steel clashes with steel and dozens of voices scream out in pain or roar in victory? A rubbish weekend, that’s what it would be. You can avoid a rubbish weekend by playing first-person fantasy hack, slash and stab ‘em up, Chivalry: Medieval Warfare for free over the next two days on Steam.

It’s brilliant, so you should probably start hacking away at foes right bloody now. Or, after it’s downloaded. You probably shouldn’t go outside and start a fight. 

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Blow up spaceships in the name of trade in Wayward Terran Frontier: Zero Falls

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Blow up spaceships in the name of trade in Wayward Terran Frontier: Zero Falls

Wayward Terran Frontier: Zero Falls is quite the mouthful and the sort of name you’re going to forget in five minutes, but maybe you shouldn’t. It’s an indie space game that’s part trading and spaceship sim, part action RPG, with a style that’s not unlike Gratuitous Space Battles.

Players will be given command over a space station and custom ships in a procedural, infinite universe where NPC factions go about their business, at least until you board their ships and start murdering their crews, if that’s your cup of tea. 

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Not just a pretty space: Heat Signature gets news weapons and gullible guards

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Not just a pretty space: Heat Signature gets news weapons and gullible guards

Heat Signature, Tom Francis’ sneaky space game is looking a bit different since he last showed it off. Last week, Francis announced that it had received a visual overhaul courtesy of John Roberts, who also worked on Gunpoint, but a new development video shows that it’s also got new, appropriately spacey music and a bunch of new mechanics. 

Take a gander below.

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The pen is mightier than everything: Sketch Tales is a sandbox RPG where doodling is a superpower

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The pen is mightier than everything: Sketch Tales is a sandbox RPG where doodling is a superpower

8D Studio, an indie development team lead by the writer and lead designer of S.T.A.L.K.E.R, might be a bit mad, and I wonder if anyone has informed them of that yet. They probably have, because you can’t look at their pitch for Sketch Tales, a sandbox RPG currently on Kickstarter, and not think “Crikey, these guys are biting off quite a lot." 

There’s certainly no dearth of ambition. The game superficially looks like Minecraft, a first-person exploration game in a blocky, cartoon world. But then you add RPG mechanics, realistic physics, AI beasties that live out their lives, building, fighting and procreating, and it starts to look a bit different. Oh yeah, and anything you draw in the game becomes reality. 

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This War of Mine review

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This War of Mine review

This War of Mine is a game about war, obviously, but without the explosions, thousand-high body count and glorification that normally come parcelled with games that show battles at the ground level. It’s a 2.5D survival management game about the toll of conflict, where complications and mundane, relatable concerns take the place of the awkward glamour usually associated with war. 

Finding food and medicine, not fighting, becomes the focus. It’s a goal that can only ever be temporarily achieved before the fridge and shelves become bare and it’s out into the wild, war-torn city once again to search for something, anything, that will aid the band of survivors whose lives the player protects. 

And protecting them sometimes means breaking them.

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The Blue Flamingo is a handcrafted shmup from the team behind Shelter

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The Blue Flamingo is a handcrafted shmup from the team behind Shelter

Might and Delight, brains behind the emotionally-charged mother badger sim, Sheltered, just launched a new game on Steam today: The Blue Flamingo. It’s a shmup. And a very straight forward one at that. But of course there’s a twist: it’s been made using little handmade models of aircraft, props and terrain. Even the explosions are analog, with the devs employing firecrackers. 

Direct your lucky eyes below to see the shmup in action.

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That Dragon, Cancer has appeared on Kickstarter; developers looking for $85k to finish the game

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That Dragon, Cancer has appeared on Kickstarter; developers looking for $85k to finish the game

That Dragon, Cancer is the sort of game you hear people tell you about just before the admit they cried their eyes out. It’s a love letter from a father to his son, an autobiographical adventure game where players can experience the harrowing real-life story of a family dealing with their child’s brain cancer.  

Joel Green sadly died this year, but his father, Ryan Green, and his collaborator, Josh Larson, have continued development, expanding it beyond its Ouya roots. That Dragon, Cancer is now being developed for PC as well, and the developers are now looking for funding to finish the game on Kickstarter

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The Forest gets a co-op multiplayer update because the cannibals were getting hungry

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The Forest gets a co-op multiplayer update because the cannibals were getting hungry

The Forest is simply horrible. I’m forever grateful that it came out before I started Playing With Myself (it’s the joke that keeps on giving), or I would have felt obligated to record what can only be described as some of my lowest moments. Standing in a cave, shouting at a zippo lighter, wishing I was playing a game where the chances of getting attacked by cannibals and then dragged into their underground lair to await dinnertime were very low, it was a bad time. But I did have, I’ll admit, a very good time having this bad time. 

If you are a fellow Stockholm Syndrome sufferer, then you might be pleased to know you can now recruit friends to join you on this nightmarish island, as The Forest now supports co-op multiplayer. 

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Even five minutes is too much: Five Nights at Freddy's 2 launches

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Even five minutes is too much: Five Nights at Freddy's 2 launches

I’m on the night shift, writing news and drinking things that say “Warning: this amount of caffeine is fatal" on the label. The light in my study is out of commission, so I’m using a lamp that’s not very effective. Most of the light comes from my monitor as I browse press releases, forums and emails. The usual routine. 

But something’s not quite right. Is that a noise coming from Steam? When did I even log into Steam? Wait… is that an animatronic bear? It’s moving towards me now. I think I need to stop breathing. Five Nights at Freddy’s 2 just appeared on Steam and it’s probably going to kill me. 

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Heat Signature gets a visual overhaul courtesy of Gunpoint artist John Roberts

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Heat Signature gets a visual overhaul courtesy of Gunpoint artist John Roberts

Heat Signature, Tom Francis’ spacey, ship-jacking romp, looks promising. Up until now, though, it’s also looked a bit ugly. No more! The game has had loveliness liberally applied to its surface.

The shiny new look is courtesy of John Roberts, Gunpoint’s artist, who recently joined the Heat Signature team. A trailer showing off the game’s new art is expected soon, but in the mean time you can slap your eyes on some screenshots. 

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Playing With Myself: The Binding of Isaac: Rebirth

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Playing With Myself: The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth launched late last night, and today I’ve been faffing around in basements - but mostly dying - for your amusement. I can’t say that I’ve ever proved to be competent in any of the games I’ve tackled for Playing With Myself, but in The Binding of Isaac I truly sink to new depths of awfulness. 

And I loved - almost - every second of it. 

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The Black Glove gains VR support in final Kickstarter push

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The Black Glove gains VR support in final Kickstarter push

The Black Glove is a game made by former Irrational developers, and there’s a lot of BioShock in it: the masked madness of the splicers, and the vaudeville vibe of Sander Cohen’s den or Infinite’s fairgrounds. 

But for some reason it’s really struggling on Kickstarter. Day For Night Games are pulling their fingers out for the campaign’s final few days, introducing a bunch of new physical rewards and support for the Oculus Rift.

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Arcen announce Stars Beyond Reach, a bonkers-sounding sci-fi 4X

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Arcen announce Stars Beyond Reach, a bonkers-sounding sci-fi 4X

What a great time to be a 4X fan. Arcen Games, the indie studio behind the beloved AI War, has just announced a new planet-colonization game called Stars Beyond Reach.

In keeping with Arcen Games’ history, it sounds daring, ambitious, charming... and incredibly hard to pull off. But looking at some of the frankly batshit-sounding features that designer Chris Park lists in the announcement post, it should be something unlike anything else out there.

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Playing With Myself: Salt

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Playing With Myself: Salt

I am rejecting Halloween tonight. I’m working, so there’s no dressing up and drinking blood for me. This is why, instead of hunting down a properly terrifying game for this new episode of Playing With Myself, I instead found one that’s peaceful and bright - all rainbows and happy puppies. 

Unfortunately Salt, an island-hopping sandbox adventure, does not have happy puppies or, I think, rainbows. But what it does have is lots of sunshine, pretty azure seas, and absolutely no children trying to get sweets from me. It’s a lovely break away from this most morbid of not-quite-holidays. 

Join me for a spell. 

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Watch four levels of Sneaky Sneaky, a stealthy dungeon adventure

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Watch four levels of Sneaky Sneaky, a stealthy dungeon adventure

Stealth and puzzle games sit pretty close to each other on the family tree of genres, which the best of the former transforming stealth into complex conundrums. Even a quick glance at Sneaky Sneaky hints at its puzzle roots, which isn’t surprising given that developer Naiad Entertainment includes ex-PopCap folk.

But it’s also a turn-based dungeon crawler, with loot to be grabbed and enemies to be avoided, or snuck up upon and stabbed in the back. 

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Survival management game This War of Mine gets a November release date and a gloomy trailer

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Survival management game This War of Mine gets a November release date and a gloomy trailer

I don’t expect to have much fun in This War of Mine. War’s not really a great source of fun, especially not for civilians caught in the middle of one, and these are the protagonists and, sometimes, antagonists of 11 Bit Studios’ grim survival management game. Not fun, then, but potentially very compelling. 

It’s due out in only two weeks, on November 14th. 

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Democracy 3 hurtles into the future with the Clones and Drones expansion

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Democracy 3 hurtles into the future with the Clones and Drones expansion

Democracy 3 is jumping into the near future and turbulent times with the Clones and Drones expansion, which dropped today. Future techs and new social issues rear their heads, adding more to the charts and numbers that spin grim political yarns. At least, the yarns are grim when I’m playing, and ruining the country.

The future doesn’t seem too bright. 

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Don't call them dreadnoughts: Fractured Space is a multiplayer ship combat game from the Strike Suit Zero team

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Don't call them dreadnoughts: Fractured Space is a multiplayer ship combat game from the Strike Suit Zero team

It looks like Yager’s not the only developer putting together a team-based ship fighter with big ol’ capital ships blasting away at each other, some team behind Strike Suit Zero is at it too. They’ve formed a new studio, Edge Case Games, and their debut game, Fractured Space boasts tactical combat between massive ships on a “cosmic" scale. 

Ambitious.

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Lucas Pope's Return of the Obra Dinn is a 1-bit mystery, and you can play some of it right now

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Lucas Pope's Return of the Obra Dinn is a 1-bit mystery, and you can play some of it right now

Papers, Please developer Lucas Pope is letting everyone take his latest project, Return of the Obra Dinn, for an early spin. It’s a short demo, a teaser that will no doubt leave you with a few questions.

A first-person mystery, players take on the role of of an insurance investigator onboard the titular Obra Dinn, a ship thought lost at sea, but recently returned to London, absent crew. 

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Paranautical Activity un-launches on Steam after creator threatens to kill Gabe Newell

Paranautical Activity

Paranautical Activity un-launches on Steam after creator threatens to kill Gabe Newell

Playing With Myself: Legend of Grimrock 2

Legend of Grimrock 2

Playing With Myself: Legend of Grimrock 2

The uneasy brilliance of This War of Mine

This War of Mine

The uneasy brilliance of This War of Mine

The Vanishing of Ethan Carter PC review

The Vanishing of Ethan Carter

The Vanishing of Ethan Carter PC review